Artist page · Modded · on air
Nates
Online 216.201.72.11:9080 checked 13m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 15/ 700
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 71/ 700
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 43/ 1000
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 3/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 61/ 1000
Quick answers
Wipe days
On what schedule does Nates wipe?
This projection for Nates comes from the force wipe and is an estimate. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 173 days 18 hours. The tags carry a monthly schedule for wipes.
Tags
Which Rust Server Rank filters and lists does Nates turn up in?
These Rust Server Rank lists feature Nates: Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What do Nates's tags tell you?
The game's server browser picks up the tags Nates publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2624 (Protocol): Your game has to match protocol 2624 to get in; cs150997 (Build): Running game build 150997; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Nates play?
The map on Nates is procedural, size 3,000, seed 1, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Nates have in place?
No gather rate appears in Nates's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Nates running?
The setup is Rust network protocol 2624 and build 150997 on Linux, and that is Nates. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Nates online, and how often does it stay up?
Right now Nates is up and taking players. Its own uptime figure puts the last restart at roughly 15 days 5 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
What is performance like on Nates?
Never below 212, it averaged 223 server fps across the last 48 hours. The world carried as many as 46,641 entities, buildings and deployables among them. It climbed to 4,128 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is Nates hosted?
No region is published by Nates. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 216.201.72.11:9080 is its address.
Player count
How many players does Nates usually have?
Of 40 slots on Nates, 0 are taken at the moment. The seven-day average for players is 0.
Where does Nates place in the rankings?
The last seven days of player hours rank Nates at #15,351, inside the top 69% of ranked servers.
Connect
What is the way to join Nates?
You can type client.connect 216.201.72.11:9080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.