Rust Server RankThe weekly server chart
On air 11,617 servers on air 34,993 listening now 2,836 with a crowd 74 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Defensive Telemetry Lab

Offline 216.146.25.53:28015 checked 4d ago

moddedoxide
This week
8,551down 867
Last week
No. 7,684
Peak
No. 6,652
Days on chart
19
0/ 100
players now
0% full
1
7-day average
peak 2
#8,551
rank
top 38%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct7,667
  2. 22 Oct7,684
  3. now8,541
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 96/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 31/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 10/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

When does Rust Defensive Telemetry Lab wipe?

The record of wipes on Rust Defensive Telemetry Lab is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 17 days 9 hours.

Lists and filters

Which Rust Server Rank filters and lists does Rust Defensive Telemetry Lab turn up in?

These Rust Server Rank lists feature Rust Defensive Telemetry Lab: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do Rust Defensive Telemetry Lab's tags tell you?

These are the tags Rust Defensive Telemetry Lab puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Rust Defensive Telemetry Lab?

The game generates the procedural map that Rust Defensive Telemetry Lab runs.

What settings and rules does Rust Defensive Telemetry Lab have in place?

You will not find a gather rate in Rust Defensive Telemetry Lab's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Rust Defensive Telemetry Lab on?

On Windows, Rust Defensive Telemetry Lab runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Rust Defensive Telemetry Lab online, and how often does it stay up?

You will find Rust Defensive Telemetry Lab offline right now, with its last sighting 4 days 7 hours ago. It was up 7% of the time across the last 7 full days, 12 of 168 hours. On 11 October 2026 it first appeared on Rust Server Rank.

Where in the world is Rust Defensive Telemetry Lab based?

No region is published by Rust Defensive Telemetry Lab. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 216.146.25.53:28015.

Numbers

What kind of population does Rust Defensive Telemetry Lab carry?

The last time Rust Defensive Telemetry Lab was seen was 4 days 7 hours ago; it is offline now. It peaked at 2 players in the last seven days, averaging 1.

Where does Rust Defensive Telemetry Lab sit in the Rust server rankings?

A seven-day player-hours count places Rust Defensive Telemetry Lab at #8,551 across every ranked server, within the top 38%.

Connect

How do you get into Rust Defensive Telemetry Lab?

Press F1 in Rust to bring up the console, then enter client.connect 216.146.25.53:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.