Rust Server RankThe weekly server chart
On air 11,875 servers on air 97,136 listening now 3,915 with a crowd 398 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Public Enemies

Offline 216.116.13.40:28015 checked 9d ago

moddedoxide
This week
15,330down 348
Last week
No. 14,982
Peak
No. 14,627
Days on chart
9
0/ 10
players now
0% full
0
7-day average
peak –
#15,330
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 19 Oct14,982
  2. now15,330
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 92/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Public Enemies wipe?

The record of wipes on Public Enemies is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 11 days 14 hours.

Tag guide

Where does Public Enemies appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Public Enemies: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Public Enemies?

The game's server browser picks up the tags Public Enemies publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Public Enemies play?

The map on Public Enemies is procedural, size 3,000, seed 12345, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Public Enemies have in place?

You will not find a gather rate in Public Enemies's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Public Enemies running?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and Public Enemies the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Public Enemies, and is it online now?

You will find Public Enemies offline right now, with its last sighting 9 days 16 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 18 October 2026 for the first time.

Where does Public Enemies sit?

There is no region published for Public Enemies. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 216.116.13.40:28015 is its address.

Numbers

Is Public Enemies a busy server?

The last time Public Enemies was seen was 9 days 16 hours ago; it is offline now.

What position does Public Enemies hold among Rust servers?

A seven-day player-hours count places Public Enemies at #15,330 across every ranked server, within the top 69%.

Join details

How do you get into Public Enemies?

You can type client.connect 216.116.13.40:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.