Rust Server RankThe weekly server chart
On air 11,844 servers on air 90,018 listening now 3,736 with a crowd 420 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Online 216.105.171.155:28015 checked 12m ago

2x moddedoxide
This week
4,953down 202
Last week
No. 4,751
Peak
No. 2,847
Days on chart
40
0/ 30
players now
0% full
0
7-day average
peak 4
#4,953
rank
top 22%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,945
  2. 1 Oct3,572
  3. 8 Oct3,569
  4. 15 Oct4,652
  5. 22 Oct4,751
  6. now4,914
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC26d ago 5 – running 2
Thu 1 Oct, 18:18 UTC FW28d ago 5 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 381 on average 133/ 200
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  5. 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 336 on average 508/ 680
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The busiest moments of its recent wipes averaged 5 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?

The record of wipes on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 26 days 18 hours.

Lists and filters

Which Rust Server Rank filters and lists does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree turn up in?

These Rust Server Rank lists feature Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: Best 2x Rust servers and Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree's tags tell you?

These are the tags Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Capacity: 30 slots; ts10 (Group limit): You can have up to 10 in a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree play?

The map on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is procedural, size 4,000, seed 170709633, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree have in place?

By its name, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs 2x gather. 10 players is the group cap. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and is it online now?

Right now Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is up and taking players. Its own uptime figure puts the last restart at roughly 13 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

Never below 72, it averaged 96 server fps across the last 48 hours. The world carried as many as 113,504 entities, buildings and deployables among them. Memory use reached 3,046 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree sit?

No region comes from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 216.105.171.155:28015 is its address.

Numbers

How many players does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree usually have?

Right now 0 players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, with 30 slots in total. Averaging 0 players over the last week, it hit a high of 4. At 23:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree place in the rankings?

The last seven days of player hours rank Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree at #4,953, inside the top 22% of ranked servers.

How to join

What is the way to join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

You can type client.connect 216.105.171.155:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players Capacity: 30 slots.
ts10
Group limit You can have up to 10 in a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.