Artist page · Modded
Server_216_DevBlog
Offline 213.5.195.22:28015 checked 36d ago
- Last week
- No. 15,764
- Peak
- No. 15,460
- Days on chart
- 8
Rank
- 22 Sep15,764
- now15,460
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 157/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 92/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 244/ 700
- 6 RustSpain.com | EU Main 344/ 350
Quick answers
Reset schedule
How often does Server_216_DevBlog wipe?
The record of wipes on Server_216_DevBlog is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 36 days 23 hours.
Tags
Which Rust Server Rank filters and lists does Server_216_DevBlog turn up in?
These Rust Server Rank lists feature Server_216_DevBlog: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded.
What is meant by the tags on Server_216_DevBlog?
The game's server browser picks up the tags Server_216_DevBlog publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2180 (Protocol): Your game has to match protocol 2180 to get in; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Modded is where it is listed, because plugins or settings change the game; hdf93daba (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Server_216_DevBlog?
Generated by the game, the map on Server_216_DevBlog is procedural.
What settings and rules does Server_216_DevBlog have in place?
The name of Server_216_DevBlog does not state a gather rate. No group limit is published. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is off.
Server details
What Rust version is Server_216_DevBlog on?
Rust network protocol 2180 is the version, Windows the system, and Server_216_DevBlog the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Server_216_DevBlog, and is it online?
Down at the moment: Server_216_DevBlog was last seen 36 days 23 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 22 September 2026, logged by Rust Server Rank.
Where in the world is Server_216_DevBlog based?
No region is published by Server_216_DevBlog. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 213.5.195.22:28015.
Player count
Is Server_216_DevBlog a busy server?
Right now Server_216_DevBlog is offline, last seen 36 days 23 hours ago.
What position does Server_216_DevBlog hold among Rust servers?
A seven-day player-hours count places Server_216_DevBlog at #15,460 across every ranked server, within the top 67%.
Connect
What is the way to join Server_216_DevBlog?
In Rust, press F1 and enter client.connect 213.5.195.22:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.