Rust Server RankThe weekly server chart
On air 11,736 servers on air 50,841 listening now 3,279 with a crowd 115 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

4Netplayers Rust Server von David

Offline 213.202.205.63:28015 checked 3d ago

moddedoxide
This week
15,349down 1.8k
Last week
No. 13,529
Peak
No. 6,869
Days on chart
22
0/ 10
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 7 Oct9,021
  2. 14 Oct8,221
  3. 21 Oct13,529
  4. now15,323
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:46 UTC20d ago 1 – running 0
Wed 7 Oct, 18:21 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on 4Netplayers Rust Server von David when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does 4Netplayers Rust Server von David wipe?

The record of wipes on 4Netplayers Rust Server von David is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 20 days 13 hours.

Tags

Where does 4Netplayers Rust Server von David appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers Rust Server von David: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 4Netplayers Rust Server von David?

The game's server browser picks up the tags 4Netplayers Rust Server von David publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on 4Netplayers Rust Server von David?

4Netplayers Rust Server von David runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on 4Netplayers Rust Server von David, and what settings does it use?

You will not find a gather rate in 4Netplayers Rust Server von David's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is 4Netplayers Rust Server von David on?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is 4Netplayers Rust Server von David. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is 4Netplayers Rust Server von David, and is it online?

Last seen 3 days 3 hours ago, 4Netplayers Rust Server von David is offline as you read this. Across the last 7 full days it stayed up for 93 of 168 hours, 55% of the time. It came to Rust Server Rank on 7 October 2026 for the first time.

Where in the world is 4Netplayers Rust Server von David based?

There is no region published for 4Netplayers Rust Server von David. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 213.202.205.63:28015.

Population

Is 4Netplayers Rust Server von David a busy server?

Offline at the moment, 4Netplayers Rust Server von David was last seen 3 days 3 hours ago. The seven-day average for players is 0.

Where does 4Netplayers Rust Server von David place in the rankings?

The last seven days of player hours rank 4Netplayers Rust Server von David at #15,349, inside the top 69% of ranked servers.

How to join

What is the way to join 4Netplayers Rust Server von David?

In Rust, press F1 and enter client.connect 213.202.205.63:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.