Rust Server RankThe weekly server chart
On air 11,869 servers on air 97,045 listening now 3,902 with a crowd 396 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

4Netplayers Rust Server

Online 213.202.205.35:21200 checked 5m ago

moddedoxide
This week
6,167NEW
Last week
–
Peak
No. 6,183
Days on chart
6
0/ 10
players now
0% full
0
7-day average
peak 1
#6,167
rank
top 28%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 92/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does 4Netplayers Rust Server wipe?

No rhythm can be read yet from the wipes on record for 4Netplayers Rust Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 4 days 22 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does 4Netplayers Rust Server turn up in?

These Rust Server Rank lists feature 4Netplayers Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on 4Netplayers Rust Server?

The game's server browser picks up the tags 4Netplayers Rust Server publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does 4Netplayers Rust Server play?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does 4Netplayers Rust Server have in place?

The name of 4Netplayers Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is 4Netplayers Rust Server running?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is 4Netplayers Rust Server, and is it online?

Right now 4Netplayers Rust Server is up and taking players. Going by the uptime it reports, the last restart was about 7 hours ago. 95 of 96 hours is 99% of the time over the last 4 full days. It came to Rust Server Rank on 24 October 2026 for the first time.

How smoothly does 4Netplayers Rust Server run?

Its average over the last 48 hours was 30 server fps; 26 was the lowest it went. Up to 90,256 entities sat in the world: buildings, deployables and the rest. It climbed to 2,490 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is 4Netplayers Rust Server hosted?

No region comes from 4Netplayers Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 213.202.205.35:21200 is its address.

Population

What kind of population does 4Netplayers Rust Server carry?

The live picture at 4Netplayers Rust Server: 0 players, 10 slots. Averaging 0 players over the last week, it hit a high of 1. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does 4Netplayers Rust Server sit in the Rust server rankings?

The last seven days of player hours rank 4Netplayers Rust Server at #6,167, inside the top 28% of ranked servers.

Join details

What is the way to join 4Netplayers Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 213.202.205.35:21200. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.