Rust Server RankThe weekly server chart
On air 11,821 servers on air 96,636 listening now 3,859 with a crowd 527 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Dannabell@4Netplayers

Online 213.202.205.23:21300 checked 9m ago

moddedoxide
This week
4,225up 1.5k
Last week
No. 5,764
Peak
No. 3,731
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak 1
#4,225
rank
top 19%
28d ago
last wipe
no schedule published
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,119
  2. 1 Oct4,053
  3. 8 Oct4,050
  4. 15 Oct4,211
  5. 22 Oct5,764
  6. now4,255
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 151 on average 73/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 139/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 48/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 143/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348/ 350
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Dannabell@4Netplayers?

1 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.

On what schedule does Dannabell@4Netplayers wipe?

The only wipe on Dannabell@4Netplayers is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 1 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Dannabell@4Netplayers turn up in?

These Rust Server Rank lists feature Dannabell@4Netplayers: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Dannabell@4Netplayers?

These are the tags Dannabell@4Netplayers puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Dannabell@4Netplayers?

A procedural map of size 5,000 with seed 523218427 is what Dannabell@4Netplayers runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Dannabell@4Netplayers have in place?

You will not find a gather rate in Dannabell@4Netplayers's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Dannabell@4Netplayers on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Dannabell@4Netplayers. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Dannabell@4Netplayers, and is it online?

Right now Dannabell@4Netplayers is up and taking players. About 7 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is Dannabell@4Netplayers smooth to play on?

Its average over the last 48 hours was 30 server fps; 28 was the lowest it went. Buildings, deployables and everything else added up to as many as 148,924 entities. Memory use reached 3,925 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is Dannabell@4Netplayers based?

No region comes from Dannabell@4Netplayers. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 213.202.205.23:21300 is its address.

Player count

What kind of population does Dannabell@4Netplayers carry?

Of 10 slots on Dannabell@4Netplayers, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 21:00 UTC, when it averaged 1 players.

Where does Dannabell@4Netplayers sit in the Rust server rankings?

Over the last seven days, Dannabell@4Netplayers has clocked the player hours that put it at #4,225, inside the top 19% of all ranked servers.

How to join

How do you get into Dannabell@4Netplayers?

You can type client.connect 213.202.205.23:21300 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.