Rust Server RankThe weekly server chart
On air 11,744 servers on air 55,501 listening now 3,172 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

CrazyRust Test Server

Online 212.73.137.6:28017 checked 10m ago

moddedoxide
This week
7,516down 375
Last week
No. 7,141
Peak
No. 4,045
Days on chart
41
0/ 40
players now
0% full
0
7-day average
peak 2
#7,516
rank
top 34%
17h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep4,079
  2. 2 Oct6,187
  3. 9 Oct8,004
  4. 16 Oct6,528
  5. 23 Oct7,141
  6. now7,516
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5202:0011:0021:0006:0015:0000:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:46 UTC17h ago – – running 0
Wed 28 Oct, 19:49 UTC1d ago – – – 0
Tue 20 Oct, 20:33 UTC9d ago 2 halved by day 2 8 days 0
Tue 20 Oct, 13:00 UTC9d ago 2 – 0.3 days 1
Tue 20 Oct, 05:18 UTC9d ago 1 – 0.3 days 1
Mon 19 Oct, 07:31 UTC10d ago 1 – 0.9 days 0
Sun 18 Oct, 05:45 UTC11d ago 1 – 1.1 days 0
Sat 17 Oct, 09:36 UTC12d ago 1 – 0.8 days 0
Thu 15 Oct, 17:40 UTC14d ago 1 – 1.7 days 0
Thu 15 Oct, 02:34 UTC14d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at CrazyRust Test Server?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 40 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

On what schedule does CrazyRust Test Server wipe?

No next wipe can be predicted on CrazyRust Test Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 17 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does CrazyRust Test Server turn up in?

These Rust Server Rank lists feature CrazyRust Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

How should you read the tags on CrazyRust Test Server?

These are the tags CrazyRust Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does CrazyRust Test Server play?

The map on CrazyRust Test Server is procedural, size 4,000, seed 671800176, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What settings and rules does CrazyRust Test Server have in place?

No gather rate appears in CrazyRust Test Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is CrazyRust Test Server running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is CrazyRust Test Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is CrazyRust Test Server, and is it online now?

CrazyRust Test Server is live as you read this. About 1 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Is CrazyRust Test Server smooth to play on?

Its average over the last 48 hours was 240 server fps; 237 was the lowest it went. The world carried as many as 11,093 entities, buildings and deployables among them. At its highest, memory use hit 2,352 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does CrazyRust Test Server sit?

No region comes from CrazyRust Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 212.73.137.6:28017 is its address.

Player count

What kind of population does CrazyRust Test Server carry?

Right now 0 players are on CrazyRust Test Server, with 40 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 22:00 UTC, when it averaged 1 players.

Where does CrazyRust Test Server sit in the Rust server rankings?

A seven-day player-hours count places CrazyRust Test Server at #7,516 across every ranked server, within the top 34%.

Join details

What is the way to join CrazyRust Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 212.73.137.6:28017. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://srkhost.eu/ for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.