Artist page · Modded · on air
CrazyRust Test Server
Online 212.73.137.6:28017 checked 10m ago
- Last week
- No. 7,141
- Peak
- No. 4,045
- Days on chart
- 41
Rank
- 25 Sep4,079
- 2 Oct6,187
- 9 Oct8,004
- 16 Oct6,528
- 23 Oct7,141
- now7,516
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UTC17h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UTC1d ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC9d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC16d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC17d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC18d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 14:50 UTC31d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 17/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 40/ 700
- 6 RustSpain.com | EU Main 160/ 200
Quick answers
Wipe times
What happens on wipe day at CrazyRust Test Server?
2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 40 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 2 is when the crowd went under half.
On what schedule does CrazyRust Test Server wipe?
No next wipe can be predicted on CrazyRust Test Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 17 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does CrazyRust Test Server turn up in?
These Rust Server Rank lists feature CrazyRust Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.
How should you read the tags on CrazyRust Test Server?
These are the tags CrazyRust Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does CrazyRust Test Server play?
The map on CrazyRust Test Server is procedural, size 4,000, seed 671800176, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.
What settings and rules does CrazyRust Test Server have in place?
No gather rate appears in CrazyRust Test Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is CrazyRust Test Server running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is CrazyRust Test Server. The same protocol is required to join, and Steam takes care of the update.
How reliable is CrazyRust Test Server, and is it online now?
CrazyRust Test Server is live as you read this. About 1 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
Is CrazyRust Test Server smooth to play on?
Its average over the last 48 hours was 240 server fps; 237 was the lowest it went. The world carried as many as 11,093 entities, buildings and deployables among them. At its highest, memory use hit 2,352 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where does CrazyRust Test Server sit?
No region comes from CrazyRust Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 212.73.137.6:28017 is its address.
Player count
What kind of population does CrazyRust Test Server carry?
Right now 0 players are on CrazyRust Test Server, with 40 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 22:00 UTC, when it averaged 1 players.
Where does CrazyRust Test Server sit in the Rust server rankings?
A seven-day player-hours count places CrazyRust Test Server at #7,516 across every ranked server, within the top 34%.
Join details
What is the way to join CrazyRust Test Server?
Press F1 in Rust to bring up the console, then enter client.connect 212.73.137.6:28017. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://srkhost.eu/ for its website.
