Artist page · Modded
IKS[211 Devblog]
Offline 212.46.33.104:27015 checked 9d ago
- Last week
- No. 13,466
- Peak
- No. 12,887
- Days on chart
- 8
Rank
- 18 Oct13,466
- now13,075
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 168/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 136/ 225
- 4 RustSpain.com | EU Main 34/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 137/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49/ 1000
Quick answers
Reset schedule
On what schedule does IKS[211 Devblog] wipe?
Too few wipes are logged for IKS[211 Devblog] to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 14 days 22 hours is how long the current world has been up.
Lists and filters
Where does IKS[211 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include IKS[211 Devblog]: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
How should you read the tags on IKS[211 Devblog]?
These are the tags IKS[211 Devblog] puts out, and the game's server browser reads them: mp10 (Max players): It holds 10 players; v2164 (Protocol): Your game has to match protocol 2164 to get in; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded is where it is listed, because plugins or settings change the game; hb68d7370 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
What rules apply on IKS[211 Devblog], and what settings does it use?
The name of IKS[211 Devblog] does not state a gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is off.
Server info
What Rust version is IKS[211 Devblog] on?
The setup is Rust network protocol 2164 on Windows, and that is IKS[211 Devblog]. To join, your game must be on the same protocol; Steam handles that update.
Is IKS[211 Devblog] online, and how often does it stay up?
Last seen 9 days 12 hours ago, IKS[211 Devblog] is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 18 October 2026, logged by Rust Server Rank.
In which location is IKS[211 Devblog] hosted?
There is no region published for IKS[211 Devblog]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 212.46.33.104:27015 is its address.
Player count
What kind of population does IKS[211 Devblog] carry?
Offline at the moment, IKS[211 Devblog] was last seen 9 days 12 hours ago.
Where does IKS[211 Devblog] sit in the Rust server rankings?
A seven-day player-hours count places IKS[211 Devblog] at #13,075 across every ranked server, within the top 60%.
Connect
What is the way to join IKS[211 Devblog]?
In Rust, press F1 and enter client.connect 212.46.33.104:27015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.