Rust Server RankThe weekly server chart
On air 11,749 servers on air 65,278 listening now 3,453 with a crowd 195 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 9m ago

monthly wipes moddedcarbon
This week
3,062up 630
Last week
No. 3,692
Peak
No. 3,082
Days on chart
40
0/ 100
players now
0% full
1
7-day average
peak 7
#3,062
rank
top 14% · #1150 in EU
27d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,704
  2. 1 Oct6,188
  3. 8 Oct5,652
  4. 15 Oct8,595
  5. 22 Oct3,692
  6. now3,143
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 69/ 700
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19/ 1000
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average 238/ 700
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average 112/ 1000
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average 9/ 1000
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average 364/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on DeadZone Vanilla | Monthly | EU | LARGE when wipe day comes?

3 players is the average busiest figure across its recent wipes. It took 41 hours from the latest wipe for the crowd to peak.

On what schedule does DeadZone Vanilla | Monthly | EU | LARGE wipe?

Once a month, with the force wipe, DeadZone Vanilla | Monthly | EU | LARGE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 27 days 17 hours. The tags carry a monthly schedule for wipes.

Tag guide

Where does DeadZone Vanilla | Monthly | EU | LARGE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature DeadZone Vanilla | Monthly | EU | LARGE: The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do DeadZone Vanilla | Monthly | EU | LARGE's tags tell you?

Here are the tags DeadZone Vanilla | Monthly | EU | LARGE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does DeadZone Vanilla | Monthly | EU | LARGE play?

A procedural map of size 4,250 with seed 2026 is what DeadZone Vanilla | Monthly | EU | LARGE runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on DeadZone Vanilla | Monthly | EU | LARGE, and what settings does it use?

The name of DeadZone Vanilla | Monthly | EU | LARGE does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

Server details

What Rust version is DeadZone Vanilla | Monthly | EU | LARGE on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is DeadZone Vanilla | Monthly | EU | LARGE. The same protocol is required to join, and Steam takes care of the update.

How dependable is DeadZone Vanilla | Monthly | EU | LARGE, and is it online?

Right now DeadZone Vanilla | Monthly | EU | LARGE is up and taking players. Going by the uptime it reports, the last restart was about 7 hours ago. 155 of 168 hours is 92% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Is DeadZone Vanilla | Monthly | EU | LARGE smooth to play on?

Never below 49, it averaged 50 server fps across the last 48 hours. Up to 115,412 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,013 MB. Players call it lag: fps falling and entities piling up.

In which location is DeadZone Vanilla | Monthly | EU | LARGE hosted?

With its EU tag, DeadZone Vanilla | Monthly | EU | LARGE lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 212.4.138.244:28041.

Numbers

What kind of population does DeadZone Vanilla | Monthly | EU | LARGE carry?

The live picture at DeadZone Vanilla | Monthly | EU | LARGE: 0 players, 100 slots. It peaked at 7 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.

Where does DeadZone Vanilla | Monthly | EU | LARGE place in the rankings?

Seven days of player hours give DeadZone Vanilla | Monthly | EU | LARGE #3,062 overall, the top 14% of ranked servers, and #1,150 in Europe.

How to join

How do you get into DeadZone Vanilla | Monthly | EU | LARGE?

In Rust, press F1 and enter client.connect 212.4.138.244:28041 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://dzrust.eu/.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.