Artist page · Modded
RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.139:28015 checked 34d ago
- Last week
- No. 15,599
- Peak
- No. 15,219
- Days on chart
- 8
Rank
- 24 Sep15,599
- now16,111
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 770/ 900
- 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 465/ 425
- 3 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 642/ 220
- 4 Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes 114/ 100
- 5 EU Limitless 2x Monthly Main | No BP Wipes | x2 329/ 335
- 6 MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 124/ 500
Quick answers
Reset schedule
On what schedule does RustMods.win | Classic x2 Monthly | TEST wipe?
The next wipe on RustMods.win | Classic x2 Monthly | TEST is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 37 days 15 hours is how long the current world has been up. Its tags list wipes once a month.
Tag guide
Where does RustMods.win | Classic x2 Monthly | TEST appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RustMods.win | Classic x2 Monthly | TEST: Best 2x Rust servers, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags on RustMods.win | Classic x2 Monthly | TEST?
The game's server browser picks up the tags RustMods.win | Classic x2 Monthly | TEST publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on RustMods.win | Classic x2 Monthly | TEST?
The game generates the procedural map that RustMods.win | Classic x2 Monthly | TEST runs.
What rules apply on RustMods.win | Classic x2 Monthly | TEST, and what settings does it use?
By its name, RustMods.win | Classic x2 Monthly | TEST runs 2x gather. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is RustMods.win | Classic x2 Monthly | TEST running?
On Windows, RustMods.win | Classic x2 Monthly | TEST runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.
How reliable is RustMods.win | Classic x2 Monthly | TEST, and is it online now?
You will find RustMods.win | Classic x2 Monthly | TEST offline right now, with its last sighting 34 days 15 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 24 September 2026, logged by Rust Server Rank.
Where does RustMods.win | Classic x2 Monthly | TEST sit?
In Europe, RustMods.win | Classic x2 Monthly | TEST lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 212.3.194.139:28015 is its address.
Player count
Is RustMods.win | Classic x2 Monthly | TEST a busy server?
Right now RustMods.win | Classic x2 Monthly | TEST is offline, last seen 34 days 15 hours ago.
Where does RustMods.win | Classic x2 Monthly | TEST sit in the Rust server rankings?
Seven days of player hours give RustMods.win | Classic x2 Monthly | TEST #16,111 overall, the top 71% of ranked servers, and #2,554 in Europe.
How to join
How do you get into RustMods.win | Classic x2 Monthly | TEST?
In Rust, press F1 and enter client.connect 212.3.194.139:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.