Rust Server RankThe weekly server chart
On air 11,648 servers on air 32,263 listening now 2,789 with a crowd 72 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TroubleChute

Offline 212.3.130.143:28015 checked 23d ago

moddedcarbon
This week
15,941down 4.1k
Last week
No. 11,883
Peak
No. 11,540
Days on chart
11
0/ 10
players now
0% full
0
7-day average
peak –
#15,941
rank
top 71%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 5 Oct11,883
  2. now15,941
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:01 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

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the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 153 on average 33/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 52/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TroubleChute?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

When does TroubleChute wipe?

The record of wipes on TroubleChute is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 26 days 9 hours.

Tag guide

Where does TroubleChute appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TroubleChute: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do TroubleChute's tags tell you?

Here are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): Build number: 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on TroubleChute?

A procedural map is what TroubleChute runs, generated by the game.

What rules apply on TroubleChute, and what settings does it use?

You will not find a gather rate in TroubleChute's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is TroubleChute on?

Rust network protocol 2634 and build 166586 is the version, Windows the system, and TroubleChute the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is TroubleChute, and is it online now?

Last seen 23 days 7 hours ago, TroubleChute is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 2 October 2026, logged by Rust Server Rank.

Where does TroubleChute sit?

There is no region published for TroubleChute. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 212.3.130.143:28015 is its address.

Population

How many players does TroubleChute usually have?

The last time TroubleChute was seen was 23 days 7 hours ago; it is offline now.

What position does TroubleChute hold among Rust servers?

Over the last seven days, TroubleChute has clocked the player hours that put it at #15,941, inside the top 71% of all ranked servers.

Connect

What is the way to join TroubleChute?

Press F1 in Rust to bring up the console, then enter client.connect 212.3.130.143:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166586
Build Build number: 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.