Artist page · Modded
TroubleChute
Offline 212.3.128.35:28015 checked 37d ago
- Last week
- No. 12,998
- Peak
- No. 12,967
- Days on chart
- 8
Rank
- 20 Sep12,967
- now13,270
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 33/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 41/ 700
- 5 RustSpain.com | EU Main 10/ 200
- 6 CSL Scenery Budget Test 0/ 500
Quick answers
Wipe days
On what schedule does TroubleChute wipe?
No rhythm can be read yet from the wipes on record for TroubleChute. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 51 days 7 hours is how long the current world has been up.
Tags
Where does TroubleChute appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TroubleChute: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TroubleChute?
The game's server browser picks up the tags TroubleChute publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does TroubleChute play?
The game generates the procedural map that TroubleChute runs.
What rules apply on TroubleChute, and what settings does it use?
You will not find a gather rate in TroubleChute's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is TroubleChute running?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and TroubleChute the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is TroubleChute, and is it online?
Down at the moment: TroubleChute was last seen 37 days 7 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 20 September 2026 it first appeared on Rust Server Rank.
Where in the world is TroubleChute based?
No region comes from TroubleChute. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 212.3.128.35:28015 is its address.
Numbers
Is TroubleChute a busy server?
Right now TroubleChute is offline, last seen 37 days 7 hours ago.
Where does TroubleChute place in the rankings?
A seven-day player-hours count places TroubleChute at #13,224 across every ranked server, within the top –.
Join details
What is the way to join TroubleChute?
You can type client.connect 212.3.128.35:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.