Artist page · Modded
Test Server (by magic)
Offline 212.220.0.55:28015 checked 2d ago
- Last week
- No. 7,058
- Peak
- No. 3,392
- Days on chart
- 40
Rank
- 24 Sep3,392
- 1 Oct4,132
- 8 Oct8,510
- 15 Oct4,480
- 22 Oct7,058
- now4,780
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Sunday 1 November, 18:22 UTC, in 3d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 16hSun 1 Nov, 18:22 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 10d 16hSun 8 Nov, 18:22 UTC
- 17d 16hSun 15 Nov, 18:22 UTC
- 24d 16hSun 22 Nov, 18:22 UTC
- 31d 16hSun 29 Nov, 18:22 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 38d 16hSun 6 Dec, 18:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:22 UTC3d ago | 4 | – | running | 3 |
| Fri 23 Oct, 16:53 UTC5d ago | 3 | held half | 2.1 days | 2 |
| Sun 18 Oct, 18:06 UTC10d ago | 2 | held half | 4.9 days | 0 |
| Sun 18 Oct, 11:45 UTC10d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 16:19 UTC20d ago | 4 | held half | 9.8 days | 0 |
| Mon 5 Oct, 17:54 UTC23d ago | 2 | held half | 2.9 days | 0 |
| Sat 3 Oct, 15:27 UTC25d ago | 1 | – | 2.1 days | 1 |
| Thu 1 Oct, 15:57 UTC27d ago | 7 | – | 2 days | 0 |
| Sun 27 Sep, 15:13 UTC31d ago | 4 | halved by day 2 | 4 days | 2 |
| Thu 24 Sep, 16:45 UTC34d ago | 4 | held half | 2.9 days | 0 |
| Fri 18 Sep, 11:56 UTC40d ago | 5 | halved by day 4 | 6.2 days | 1 |
| Tue 15 Sep, 15:46 UTC43d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33/ 225
- 3 RustSpain.com | EU Main 4/ 200
- 4 [NA] Willjum's Solo Only | Thursday Wipes 17/ 100
- 5 [EU] Willjum's Solo Only | Thursday Wipes 7/ 175
- 6 QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 31/ 100
Quick answers
Reset schedule
What happens on wipe day at Test Server (by magic)?
The busiest moments of its recent wipes averaged 3 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.
How often does Test Server (by magic) wipe?
Because too few wipes on Test Server (by magic) are logged to confirm the schedule, the tag sets the prediction. Mark Sunday 1 November at 18:22 UTC: that is the next wipe. The world it is running now dates from 3 days 7 hours. Its tags carry a schedule of wipes once a week.
Tag guide
Where does Test Server (by magic) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Test Server (by magic): Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it shows up.
What is meant by the tags on Test Server (by magic)?
These are the tags Test Server (by magic) puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Test Server (by magic)?
A procedural map of size 1,000 with seed 1 is what Test Server (by magic) runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Test Server (by magic) have in place?
You will not find a gather rate in Test Server (by magic)'s name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Test Server (by magic) running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and Test Server (by magic) the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Test Server (by magic), and is it online?
Down at the moment: Test Server (by magic) was last seen 2 days 4 hours ago. 31 of 168 hours is 18% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
In which location is Test Server (by magic) hosted?
There is no region published for Test Server (by magic). What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 212.220.0.55:28015.
Population
How many players does Test Server (by magic) usually have?
The last time Test Server (by magic) was seen was 2 days 4 hours ago; it is offline now. It peaked at 4 players in the last seven days, averaging 2.
What position does Test Server (by magic) hold among Rust servers?
The last seven days of player hours rank Test Server (by magic) at #4,782, inside the top 21% of ranked servers.
Connect
How do you get into Test Server (by magic)?
Press F1 in Rust to bring up the console, then enter client.connect 212.220.0.55:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/mNrUbG4uhW.