Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 28 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

FunDev Coming Soon...

Online 212.22.93.98:28054 checked 2h ago

monthly wipes moddedoxide
This week
14,081down 5.1k
Last week
No. 8,983
Peak
No. 6,846
Days on chart
24
0/ 10
players now
0% full
0
7-day average
peak 1
#14,081
rank
top 63%
15d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 7 Oct9,704
  2. 14 Oct7,506
  3. 21 Oct8,983
  4. now14,118
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:54 UTC15d ago 1 – running 1
Mon 5 Oct, 17:54 UTC23d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50/ 1000
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average 453/ 700
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average 178/ 1000
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average 24/ 1000
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average 580/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at FunDev Coming Soon...?

Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

When does FunDev Coming Soon... wipe?

Once a month, with the force wipe, FunDev Coming Soon... wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 15 days is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tag guide

Which Rust Server Rank filters and lists does FunDev Coming Soon... turn up in?

These Rust Server Rank lists include FunDev Coming Soon...: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on FunDev Coming Soon...?

These are the tags FunDev Coming Soon... puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on FunDev Coming Soon...?

The map on FunDev Coming Soon... is procedural, size 1,600, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on FunDev Coming Soon..., and what settings does it use?

You will not find a gather rate in FunDev Coming Soon...'s name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is FunDev Coming Soon... running?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is FunDev Coming Soon.... The same protocol is required to join, and Steam takes care of the update.

How reliable is FunDev Coming Soon..., and is it online now?

FunDev Coming Soon... is live as you read this. About 14 days 21 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 5 October 2026, logged by Rust Server Rank.

How smoothly does FunDev Coming Soon... run?

The last 48 hours gave an average of 64 server fps, with a floor of 37. Buildings, deployables and everything else added up to as many as 8,224 entities. At its highest, memory use hit 2,047 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is FunDev Coming Soon... hosted?

There is no region published for FunDev Coming Soon.... It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 212.22.93.98:28054.

Population

Is FunDev Coming Soon... a busy server?

Of 10 slots on FunDev Coming Soon..., 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1.

Where does FunDev Coming Soon... sit in the Rust server rankings?

A seven-day player-hours count places FunDev Coming Soon... at #14,081 across every ranked server, within the top 63%.

How to join

What is the way to join FunDev Coming Soon...?

You can type client.connect 212.22.93.98:28054 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.