Artist page · Modded
Local Rust Dev
Offline 212.142.65.126:28015 checked 7d ago
- Last week
- No. 11,238
- Peak
- No. 9,673
- Days on chart
- 36
Rank
- 20 Sep9,794
- 27 Sep14,462
- 4 Oct10,362
- 11 Oct15,781
- 22 Oct11,238
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:24 UTC24d ago | 1 | – | running | 0 |
| Sat 3 Oct, 17:01 UTC26d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 19:26 UTC26d ago | 1 | – | 0.9 days | 0 |
| Sun 27 Sep, 13:10 UTC32d ago | 0 | – | 5.3 days | 0 |
| Fri 25 Sep, 20:09 UTC33d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 156/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 102/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 237/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe days
What happens on wipe day at Local Rust Dev?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.
On what schedule does Local Rust Dev wipe?
Local Rust Dev picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 24 days 22 hours.
Tag guide
Where does Local Rust Dev appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Local Rust Dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
How should you read the tags on Local Rust Dev?
Here are the tags Local Rust Dev publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Local Rust Dev?
The game generates the procedural map that Local Rust Dev runs.
What rules apply on Local Rust Dev, and what settings does it use?
The name of Local Rust Dev does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is Local Rust Dev running?
On Windows, Local Rust Dev runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.
How dependable is Local Rust Dev, and is it online?
You will find Local Rust Dev offline right now, with its last sighting 7 days 2 hours ago. Across the last 7 full days it stayed up for 2 of 168 hours, 1% of the time. The first sighting here was on 19 September 2026, logged by Rust Server Rank.
In which location is Local Rust Dev hosted?
No region comes from Local Rust Dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 212.142.65.126:28015.
Numbers
What kind of population does Local Rust Dev carry?
Right now Local Rust Dev is offline, last seen 7 days 2 hours ago. The seven-day average for players is 0.
Where does Local Rust Dev sit in the Rust server rankings?
A seven-day player-hours count places Local Rust Dev at #15,344 across every ranked server, within the top 69%.
Join details
What is the way to join Local Rust Dev?
You can type client.connect 212.142.65.126:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.