Artist page · Modded
Server_217_DevBlog
Offline 212.110.152.61:28015 checked 9d ago
- Last week
- No. 15,230
- Peak
- No. 15,125
- Days on chart
- 19
Rank
- 30 Sep15,586
- 20 Oct15,230
- now15,347
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:00 UTC30d ago | 0 | – | running | 0 |
| Sun 27 Sep, 14:27 UTC31d ago | 0 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC32d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 170/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75/ 700
- 4 RustSpain.com | EU Main 16/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 252/ 700
Quick answers
Reset schedule
What should you expect on Server_217_DevBlog when wipe day comes?
Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.
On what schedule does Server_217_DevBlog wipe?
No next wipe can be predicted on Server_217_DevBlog, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 30 days 1 hours.
Tags
Where does Server_217_DevBlog appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded.
What is meant by the tags on Server_217_DevBlog?
These are the tags Server_217_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, run the same version: protocol 2183; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; h5e7466bf (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Server_217_DevBlog play?
Generated by the game, the map on Server_217_DevBlog is procedural.
What settings and rules does Server_217_DevBlog have in place?
No gather rate appears in Server_217_DevBlog's name. No group limit is published. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is Server_217_DevBlog running?
Rust network protocol 2183 is the version, Windows the system, and Server_217_DevBlog the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Server_217_DevBlog, and is it online now?
Last seen 9 days 1 hours ago, Server_217_DevBlog is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 26 September 2026 it first appeared on Rust Server Rank.
Where does Server_217_DevBlog sit?
No region is published by Server_217_DevBlog. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 212.110.152.61:28015 is its address.
Numbers
Is Server_217_DevBlog a busy server?
Right now Server_217_DevBlog is offline, last seen 9 days 1 hours ago.
Where does Server_217_DevBlog sit in the Rust server rankings?
Over the last seven days, Server_217_DevBlog has clocked the player hours that put it at #15,347, inside the top 70% of all ranked servers.
Join details
What is the way to join Server_217_DevBlog?
You can type client.connect 212.110.152.61:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.