Rust Server RankThe weekly server chart
On air 11,837 servers on air 92,814 listening now 3,817 with a crowd 496 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Dev server

Offline 212.10.125.149:28015 checked 12d ago

moddedcarbon
This week
14,712down 3.3k
Last week
No. 11,439
Peak
No. 7,244
Days on chart
33
0/ 2
players now
0% full
0
7-day average
peak –
#14,712
rank
top 67%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep14,055
  2. 3 Oct7,479
  3. 10 Oct8,012
  4. 17 Oct11,439
  5. now14,712
RankRank in region
15k10k15k20k22 Sep28 Sep5 Oct11 Oct18 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:47 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Dev server when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

When does Dev server wipe?

Too few wipes are logged for Dev server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Dev server turn up in?

These Rust Server Rank lists feature Dev server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Dev server?

These are the tags Dev server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): Build number: 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Dev server?

A procedural map is what Dev server runs, generated by the game.

What settings and rules does Dev server have in place?

No gather rate appears in Dev server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Dev server running?

On Windows, Dev server runs Rust network protocol 2634 and build 166586. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Dev server, and is it online?

Down at the moment: Dev server was last seen 12 days 1 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 22 September 2026 for the first time.

Where in the world is Dev server based?

No region comes from Dev server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 212.10.125.149:28015.

Player count

Is Dev server a busy server?

The last time Dev server was seen was 12 days 1 hours ago; it is offline now.

Where does Dev server place in the rankings?

A seven-day player-hours count places Dev server at #14,712 across every ranked server, within the top 67%.

Join details

What is the way to join Dev server?

In Rust, press F1 and enter client.connect 212.10.125.149:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166586
Build Build number: 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.