Rust Server RankThe weekly server chart
On air 11,695 servers on air 39,471 listening now 2,990 with a crowd 89 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Mercury Local Review

Offline 211.7.98.121:28115 checked 21d ago

moddedcarbon
This week
15,596up 805
Last week
No. 16,401
Peak
No. 15,596
Days on chart
8
1/ 10
players now
10% full
0
7-day average
peak –
#15,596
rank
top 70%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 7 Oct16,401
  2. now15,596
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 33/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 16/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

When does Mercury Local Review wipe?

Too few wipes are logged for Mercury Local Review to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 21 days 11 hours is how long the current world has been up.

Tags

Where does Mercury Local Review appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Mercury Local Review: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Mercury Local Review's tags tell you?

Here are the tags Mercury Local Review publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Mercury Local Review play?

A procedural map is what Mercury Local Review runs, generated by the game.

What settings and rules does Mercury Local Review have in place?

You will not find a gather rate in Mercury Local Review's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Mercury Local Review running?

On Windows, Mercury Local Review runs Rust network protocol 2634 and build 167058. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Mercury Local Review, and is it online now?

You will find Mercury Local Review offline right now, with its last sighting 21 days 10 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 7 October 2026, logged by Rust Server Rank.

Where in the world is Mercury Local Review based?

No region comes from Mercury Local Review. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 211.7.98.121:28115 is its address.

Population

What kind of population does Mercury Local Review carry?

Offline at the moment, Mercury Local Review was last seen 21 days 10 hours ago.

What position does Mercury Local Review hold among Rust servers?

A seven-day player-hours count places Mercury Local Review at #15,596 across every ranked server, within the top 70%.

Connect

What is the way to join Mercury Local Review?

Press F1 in Rust to bring up the console, then enter client.connect 211.7.98.121:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.