Rust Server RankThe weekly server chart
On air 11,850 servers on air 85,370 listening now 3,783 with a crowd 296 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

private-homelab

Offline 211.230.217.86:28015 checked 20d ago

moddedoxide
This week
15,891up 67
Last week
No. 15,958
Peak
No. 15,359
Days on chart
17
0/ 1
players now
0% full
0
7-day average
peak –
#15,891
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep15,764
  2. 9 Oct15,958
  3. now15,891
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:29 UTC20d ago 0 – running 0
Thu 8 Oct, 23:40 UTC20d ago 0 – 0.4 days 0
Thu 8 Oct, 06:44 UTC21d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 172/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 169/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 82/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 100/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 244/ 700
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on private-homelab when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does private-homelab wipe?

private-homelab picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 20 days 6 hours.

Tag guide

Where does private-homelab appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include private-homelab: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do private-homelab's tags tell you?

Here are the tags private-homelab publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on private-homelab?

Generated by the game, the map on private-homelab is procedural.

What rules apply on private-homelab, and what settings does it use?

No gather rate appears in private-homelab's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is private-homelab running?

Rust network protocol 2634 and build 167231 is the version, Linux the system, and private-homelab the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is private-homelab, and is it online?

Down at the moment: private-homelab was last seen 20 days 5 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Where does private-homelab sit?

No region comes from private-homelab. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 211.230.217.86:28015 is its address.

Population

Is private-homelab a busy server?

Right now private-homelab is offline, last seen 20 days 5 hours ago.

Where does private-homelab sit in the Rust server rankings?

A seven-day player-hours count places private-homelab at #15,891 across every ranked server, within the top 72%.

Join details

How do you get into private-homelab?

In Rust, press F1 and enter client.connect 211.230.217.86:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.