Rust Server RankThe weekly server chart
On air 11,698 servers on air 44,070 listening now 3,087 with a crowd 100 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Actual real True One Grid 1 Grid | 10/25

Offline NA 209.205.225.2:28020 checked 15h ago

moddedoxide
This week
6,381down 1.0k
Last week
No. 5,339
Peak
No. 3,812
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak 3
#6,381
rank
top 29% · #1014 in NA
3d ago
last wipe
no schedule published
2d 16h
next wipe
Sat 31 Oct, 18:04 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,061
  2. 1 Oct5,839
  3. 8 Oct9,010
  4. 15 Oct7,514
  5. 22 Oct5,339
  6. now6,381
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5202:0008:0015:0021:0004:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304002:0008:0015:0021:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

a steady gap

Next wipe Saturday 31 October, 18:04 UTC, in 2d 16h. Every 3 days · medium confidence

3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 1.5

Coming wipes

  1. 2d 16hSat 31 Oct, 18:04 UTC
  2. 5d 16hTue 3 Nov, 18:07 UTC
  3. 7d 17hThu 5 Nov, 19:00 UTCFW
  4. 8d 16hFri 6 Nov, 18:10 UTC
  5. 11d 17hMon 9 Nov, 18:13 UTC
  6. 14d 17hThu 12 Nov, 18:16 UTC
  7. 17d 17hSun 15 Nov, 18:19 UTC
  8. 20d 17hWed 18 Nov, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:58 UTC3d ago 3 – running 0
Thu 22 Oct, 17:55 UTC6d ago 1 held half 3 days 0
Mon 19 Oct, 18:01 UTC9d ago 2 held half 3 days 0
Fri 16 Oct, 17:55 UTC12d ago 1 held half 3 days 0
Tue 13 Oct, 17:56 UTC15d ago 3 halved by day 1 3 days 0
Sat 10 Oct, 17:55 UTC18d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC21d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC24d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW27d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC30d ago 3 halved by day 2 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Actual real True One Grid 1 Grid | 10/25 when wipe day comes?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half its peak until the next wipe in 60% of recent wipes. Where it failed to hold, day 1.5 is when the crowd went under half.

On what schedule does Actual real True One Grid 1 Grid | 10/25 wipe?

The recent gap between wipes on Actual real True One Grid 1 Grid | 10/25 is about 3 days. Saturday 31 October at 18:04 UTC is when the next wipe is due. It has been on this world for 3 days 7 hours.

Lists and filters

Where does Actual real True One Grid 1 Grid | 10/25 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Actual real True One Grid 1 Grid | 10/25: Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do Actual real True One Grid 1 Grid | 10/25's tags tell you?

These are the tags Actual real True One Grid 1 Grid | 10/25 puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): The server browser files this one under North America; oxidation (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Actual real True One Grid 1 Grid | 10/25?

The map on Actual real True One Grid 1 Grid | 10/25 is procedural, size 1,000, seed 79905603, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on Actual real True One Grid 1 Grid | 10/25, and what settings does it use?

No gather rate appears in Actual real True One Grid 1 Grid | 10/25's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Actual real True One Grid 1 Grid | 10/25 on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Actual real True One Grid 1 Grid | 10/25 the server. To join, your game must be on the same protocol; Steam handles that update.

Is Actual real True One Grid 1 Grid | 10/25 online, and how often does it stay up?

Down at the moment: Actual real True One Grid 1 Grid | 10/25 was last seen 15 hours ago. Going by the uptime it reports, the last restart was about 23 hours ago. It was up 92% of the time across the last 7 full days, 155 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Is Actual real True One Grid 1 Grid | 10/25 smooth to play on?

Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. Buildings, deployables and everything else added up to as many as 3,564 entities. It climbed to 1,286 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does Actual real True One Grid 1 Grid | 10/25 sit?

The NA tag is what Actual real True One Grid 1 Grid | 10/25 uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 209.205.225.2:28020 is its address.

Player count

How many players does Actual real True One Grid 1 Grid | 10/25 usually have?

Offline at the moment, Actual real True One Grid 1 Grid | 10/25 was last seen 15 hours ago. Averaging 0 players over the last week, it hit a high of 3. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Actual real True One Grid 1 Grid | 10/25 sit in the Rust server rankings?

In North America the player-hours chart puts Actual real True One Grid 1 Grid | 10/25 at #1,014; across all ranked servers that is #6,381 and the top 29% over the last seven days.

Join details

What is the way to join Actual real True One Grid 1 Grid | 10/25?

In Rust, press F1 and enter client.connect 209.205.225.2:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America The server browser files this one under North America.

Other

oxidation
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.