Rust Server RankThe weekly server chart
On air 11,829 servers on air 74,965 listening now 3,733 with a crowd 252 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

{PVE} Brad's Place | No Killing | No Raiding | Friendly

Online 209.192.224.172:25599 checked 11m ago

moddedoxide
This week
5,140up 540
Last week
No. 5,680
Peak
No. 5,102
Days on chart
40
1/ 40
players now
2% full
0
7-day average
peak 4
#5,140
rank
top 23%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,335
  2. 1 Oct15,315
  3. 8 Oct6,958
  4. 15 Oct5,312
  5. 22 Oct5,680
  6. now5,134
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 35 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:12 UTC1d ago – – running 0
Mon 26 Oct, 13:40 UTC3d ago 4 – 1 days 1
Wed 21 Oct, 18:08 UTC7d ago 2 halved by day 2 4.8 days 1
Sun 11 Oct, 23:09 UTC17d ago 3 halved by day 3 9.8 days 0
Mon 5 Oct, 20:54 UTC23d ago 2 held half 6.1 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 1 halved by day 1 4.1 days 0
Thu 17 Sep, 17:35 UTC41d ago 1 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at {PVE} Brad's Place | No Killing | No Raiding | Friendly?

3 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 35 hours in. Above half the peak until the next wipe: that is what happened in 25% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

How often does {PVE} Brad's Place | No Killing | No Raiding | Friendly wipe?

No next wipe can be predicted on {PVE} Brad's Place | No Killing | No Raiding | Friendly, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 47 hours is how long the current world has been up.

Lists and filters

Where does {PVE} Brad's Place | No Killing | No Raiding | Friendly appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include {PVE} Brad's Place | No Killing | No Raiding | Friendly: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do {PVE} Brad's Place | No Killing | No Raiding | Friendly's tags tell you?

These are the tags {PVE} Brad's Place | No Killing | No Raiding | Friendly puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does {PVE} Brad's Place | No Killing | No Raiding | Friendly play?

The map on {PVE} Brad's Place | No Killing | No Raiding | Friendly is procedural, size 4,500, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What settings and rules does {PVE} Brad's Place | No Killing | No Raiding | Friendly have in place?

You will not find a gather rate in {PVE} Brad's Place | No Killing | No Raiding | Friendly's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is {PVE} Brad's Place | No Killing | No Raiding | Friendly on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is {PVE} Brad's Place | No Killing | No Raiding | Friendly. The same protocol is required to join, and Steam takes care of the update.

How reliable is {PVE} Brad's Place | No Killing | No Raiding | Friendly, and is it online now?

Right now {PVE} Brad's Place | No Killing | No Raiding | Friendly is up and taking players. Going by the uptime it reports, the last restart was about 9 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 15 September 2026, logged by Rust Server Rank.

Is {PVE} Brad's Place | No Killing | No Raiding | Friendly smooth to play on?

Its average over the last 48 hours was 118 server fps; 79 was the lowest it went. Buildings, deployables and everything else added up to as many as 104,475 entities. Memory use reached 5,398 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is {PVE} Brad's Place | No Killing | No Raiding | Friendly based?

No region comes from {PVE} Brad's Place | No Killing | No Raiding | Friendly. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 209.192.224.172:25599 is its address.

Numbers

Is {PVE} Brad's Place | No Killing | No Raiding | Friendly a busy server?

The live picture at {PVE} Brad's Place | No Killing | No Raiding | Friendly: 1 players, 40 slots. Averaging 0 players over the last week, it hit a high of 4. At 00:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.

Where does {PVE} Brad's Place | No Killing | No Raiding | Friendly sit in the Rust server rankings?

Over the last seven days, {PVE} Brad's Place | No Killing | No Raiding | Friendly has clocked the player hours that put it at #5,140, inside the top 23% of all ranked servers.

Join details

What is the way to join {PVE} Brad's Place | No Killing | No Raiding | Friendly?

You can type client.connect 209.192.224.172:25599 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://tbrs.craftingstore.net/.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.