Artist page · Modded · on air
| DEV | USAF Battlefield
Online NA 208.84.102.73:27015 checked 9m ago
- Last week
- No. 14,369
- Peak
- No. 5,552
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct5,624
- 15 Oct13,020
- 22 Oct14,369
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:37 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| 52/ 600
- 2 Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air 3/ 200
- 3 SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP 1/ 100
- 4 Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba 1/ 100
- 5 [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP] 0/ 200
- 6 Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BP 2/ 100
Quick answers
Wipe times
What happens on wipe day at | DEV | USAF Battlefield?
Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 23 hours in.
When does | DEV | USAF Battlefield wipe?
Too few wipes are logged for | DEV | USAF Battlefield to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 27 days 10 hours.
Tag guide
Where does | DEV | USAF Battlefield appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature | DEV | USAF Battlefield: Modded Rust server rankings, Rust battlefield servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on | DEV | USAF Battlefield?
The game's server browser picks up the tags | DEV | USAF Battlefield publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on | DEV | USAF Battlefield?
The map on | DEV | USAF Battlefield is procedural, size 6,000, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on | DEV | USAF Battlefield, and what settings does it use?
You will not find a gather rate in | DEV | USAF Battlefield's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is | DEV | USAF Battlefield on?
The setup is Rust network protocol 2634 and build 166652 on Linux, and that is | DEV | USAF Battlefield. The same protocol is required to join, and Steam takes care of the update.
How dependable is | DEV | USAF Battlefield, and is it online?
| DEV | USAF Battlefield is live as you read this. Going by the uptime it reports, the last restart was about 6 days 8 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does | DEV | USAF Battlefield run?
The last 48 hours gave an average of 145 server fps, with a floor of 90. Buildings, deployables and everything else added up to as many as 210,080 entities. It climbed to 5,777 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is | DEV | USAF Battlefield hosted?
With its NA tag, | DEV | USAF Battlefield lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 208.84.102.73:27015.
Player count
What kind of population does | DEV | USAF Battlefield carry?
Right now 0 players are on | DEV | USAF Battlefield, with 40 slots in total. It averaged 0 players over the past seven days.
What position does | DEV | USAF Battlefield hold among Rust servers?
Seven days of player hours give | DEV | USAF Battlefield #15,326 overall, the top 69% of ranked servers, and #1,505 in North America.
Connect
What is the way to join | DEV | USAF Battlefield?
You can type client.connect 208.84.102.73:27015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.