Artist page · Modded · on air
[GNG] Development Server | Staging & Plugin Testing
Online 208.73.203.30:7781 checked 12m ago
- Last week
- No. 15,179
- Peak
- No. 5,213
- Days on chart
- 41
Rank
- 25 Sep10,052
- 2 Oct5,998
- 9 Oct5,617
- 16 Oct15,789
- 23 Oct15,179
- now15,284
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:35 UTC29d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 15/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 8/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 38/ 700
- 6 RustSpain.com | EU Main 143/ 200
Quick answers
Reset schedule
What should you expect on [GNG] Development Server | Staging & Plugin Testing when wipe day comes?
The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 11 hours in.
When does [GNG] Development Server | Staging & Plugin Testing wipe?
Too few wipes are logged for [GNG] Development Server | Staging & Plugin Testing to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 29 days 7 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does [GNG] Development Server | Staging & Plugin Testing turn up in?
These Rust Server Rank lists feature [GNG] Development Server | Staging & Plugin Testing: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on [GNG] Development Server | Staging & Plugin Testing?
The game's server browser picks up the tags [GNG] Development Server | Staging & Plugin Testing publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166406 (Build): The build is 166406; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on [GNG] Development Server | Staging & Plugin Testing?
The map on [GNG] Development Server | Staging & Plugin Testing is procedural, size 3,000, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on [GNG] Development Server | Staging & Plugin Testing, and what settings does it use?
No gather rate appears in [GNG] Development Server | Staging & Plugin Testing's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is [GNG] Development Server | Staging & Plugin Testing running?
The setup is Rust network protocol 2634 and build 166406 on Windows, and that is [GNG] Development Server | Staging & Plugin Testing. The same protocol is required to join, and Steam takes care of the update.
How reliable is [GNG] Development Server | Staging & Plugin Testing, and is it online now?
You will find [GNG] Development Server | Staging & Plugin Testing online at this moment. Its own uptime figure puts the last restart at roughly 10 days 12 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
Is [GNG] Development Server | Staging & Plugin Testing smooth to play on?
The last 48 hours gave an average of 205 server fps, with a floor of 186. Up to 47,230 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,350 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is [GNG] Development Server | Staging & Plugin Testing hosted?
No region is published by [GNG] Development Server | Staging & Plugin Testing. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 208.73.203.30:7781.
Population
How many players does [GNG] Development Server | Staging & Plugin Testing usually have?
Of 2 slots on [GNG] Development Server | Staging & Plugin Testing, 0 are taken at the moment. It averaged 0 players over the past seven days.
What position does [GNG] Development Server | Staging & Plugin Testing hold among Rust servers?
A seven-day player-hours count places [GNG] Development Server | Staging & Plugin Testing at #15,284 across every ranked server, within the top 69%.
How to join
How do you get into [GNG] Development Server | Staging & Plugin Testing?
You can type client.connect 208.73.203.30:7781 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://www.greatnorthgaming.com for its website.
