Rust Server RankThe weekly server chart
On air 11,703 servers on air 41,069 listening now 3,025 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Online NA 208.52.152.2:6666 checked 9m ago

quad moddedoxide
This week
6,519down 1.2k
Last week
No. 5,367
Peak
No. 5,367
Days on chart
31
2/ 5
players now
40% full
0
7-day average
peak 2
#6,519
rank
top 29% · #1028 in NA
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct5,808
  2. 8 Oct7,013
  3. 15 Oct8,568
  4. 22 Oct5,367
  5. now6,519
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA, and #375 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC22d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW27d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC29d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?

There is no telling the next wipe on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 22 days 23 hours.

Lists and filters

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by the tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Here are the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

A procedural map of size 2,000 with seed 666 is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and what settings does it use?

The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters does not state a gather rate. 4 players is the group cap (quad). It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters on?

On Windows, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it online now?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is live as you read this. About 1 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 29 September 2026, logged by Rust Server Rank.

How smoothly does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

Its average over the last 48 hours was 235 server fps; 227 was the lowest it went. Buildings, deployables and everything else added up to as many as 2,413 entities. Memory use reached 2,220 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters based?

The NA tag is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters uses to list itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 208.52.152.2:6666 is its address.

Numbers

How many players does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters usually have?

The live picture at Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: 2 players, 5 slots. It peaked at 2 players in the last seven days, averaging 0. At 00:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit in the Rust server rankings?

In North America the player-hours chart puts Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at #1,028; across all ranked servers that is #6,519 and the top 29% over the last seven days. In the quad category it holds #375.

Connect

How do you get into Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Press F1 in Rust to bring up the console, then enter client.connect 208.52.152.2:6666. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/4cvsyzC8wq.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 players.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames It runs minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.