Rust Server RankThe weekly server chart
On air 11,846 servers on air 84,816 listening now 3,802 with a crowd 288 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Souls.one_testing grounds

Offline 208.115.248.156:28080 checked 16d ago

moddedoxide
This week
15,394up 583
Last week
No. 15,977
Peak
No. 7,975
Days on chart
31
0/ 50
players now
0% full
0
7-day average
peak –
#15,394
rank
top 71%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep10,413
  2. 29 Sep15,472
  3. 6 Oct16,839
  4. 13 Oct15,977
  5. now15,394
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:04 UTC29d ago 0 – running 0
Tue 15 Sep, 09:16 UTC44d ago 2 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Souls.one_testing grounds when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.

How often does Souls.one_testing grounds wipe?

Too few wipes are logged for Souls.one_testing grounds to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 29 days 20 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Souls.one_testing grounds turn up in?

These Rust Server Rank lists include Souls.one_testing grounds: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Souls.one_testing grounds's tags tell you?

The game's server browser picks up the tags Souls.one_testing grounds publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163493 (Build): Running game build 163493; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Souls.one_testing grounds?

A procedural map of size 1,622 with seed 745503023 is what Souls.one_testing grounds runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Souls.one_testing grounds, and what settings does it use?

No gather rate appears in Souls.one_testing grounds's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is off.

Server info

Which Rust build is Souls.one_testing grounds running?

Rust network protocol 2633 and build 163493 is the version, Windows the system, and Souls.one_testing grounds the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Souls.one_testing grounds, and is it online?

Down at the moment: Souls.one_testing grounds was last seen 16 days 6 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Where does Souls.one_testing grounds sit?

No region comes from Souls.one_testing grounds. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 208.115.248.156:28080.

Population

Is Souls.one_testing grounds a busy server?

The last time Souls.one_testing grounds was seen was 16 days 6 hours ago; it is offline now.

What position does Souls.one_testing grounds hold among Rust servers?

Over the last seven days, Souls.one_testing grounds has clocked the player hours that put it at #15,394, inside the top 71% of all ranked servers.

How to join

How do you get into Souls.one_testing grounds?

In Rust, press F1 and enter client.connect 208.115.248.156:28080 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163493
Build Running game build 163493.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.