Rust Server RankThe weekly server chart
On air 11,693 servers on air 37,607 listening now 2,934 with a crowd 91 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

tttest

Offline 208.102.148.67:28015 checked 13d ago

moddedcarbon
This week
12,856down 2.8k
Last week
No. 10,076
Peak
No. 9,596
Days on chart
21
1/ 1
players now
100% full
0
7-day average
peak –
#12,856
rank
top 59%
14d ago
last wipe
no schedule published
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct11,977
  2. 15 Oct10,076
  3. now12,856
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

14 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hWed 11 Nov, 23:17 UTC
  3. 27d 20hWed 25 Nov, 23:17 UTC
  4. 35d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hWed 9 Dec, 23:17 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:17 UTC14d ago 1 – running 1
Wed 30 Sep, 22:47 UTC28d ago 1 – 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 155 on average 28/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 31/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 14/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 2/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at tttest?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

On what schedule does tttest wipe?

Wipes on tttest run every other Wednesday at 23:17 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 14 days 3 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does tttest turn up in?

These Rust Server Rank lists include tttest: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

How should you read the tags on tttest?

These are the tags tttest puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

What rules apply on tttest, and what settings does it use?

No gather rate appears in tttest's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is tttest on?

On Windows, tttest runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is tttest, and is it online?

You will find tttest offline right now, with its last sighting 13 days 6 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 17 September 2026, logged by Rust Server Rank.

Where in the world is tttest based?

No region comes from tttest. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 208.102.148.67:28015.

Population

Is tttest a busy server?

Right now tttest is offline, last seen 13 days 6 hours ago.

Where does tttest place in the rankings?

A seven-day player-hours count places tttest at #12,856 across every ranked server, within the top 59%.

Connect

What is the way to join tttest?

You can type client.connect 208.102.148.67:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.