Artist page · Modded · on air
Dook's Dungeon
Online 207.216.54.49:28025 checked 10m ago
- Last week
- No. 8,667
- Peak
- No. 3,840
- Days on chart
- 40
Rank
- 24 Sep15,741
- 1 Oct3,840
- 8 Oct4,977
- 15 Oct5,056
- 22 Oct8,667
- now11,501
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82/ 700
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 249/ 700
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27/ 1000
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 118/ 1000
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 352/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 431/ 1000
Quick answers
Wipe times
On what schedule does Dook's Dungeon wipe?
This projection for Dook's Dungeon comes from the force wipe and is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 49 days 13 hours. The tags carry a monthly schedule for wipes.
Tag guide
Who owns and runs Dook's Dungeon?
The same operator most likely runs Dook's Dungeon and 1 other server we track, since they all publish a keithscomputers.ca hostname.
Where does Dook's Dungeon appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Dook's Dungeon: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
How should you read the tags on Dook's Dungeon?
These are the tags Dook's Dungeon puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Dook's Dungeon?
A procedural map of size 4,500 with seed 1337420 is what Dook's Dungeon runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Dook's Dungeon, and what settings does it use?
You will not find a gather rate in Dook's Dungeon's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Dook's Dungeon running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Dook's Dungeon. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Dook's Dungeon, and is it online now?
You will find Dook's Dungeon online at this moment. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time across the last 7 full days, 166 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is Dook's Dungeon smooth to play on?
Never below 49, it averaged 119 server fps across the last 48 hours. The world carried as many as 124,038 entities, buildings and deployables among them. Memory use reached 3,686 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is Dook's Dungeon hosted?
No region is published by Dook's Dungeon. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 207.216.54.49:28025 is its address.
Population
Is Dook's Dungeon a busy server?
Right now 0 players are on Dook's Dungeon, with 500 slots in total. Averaging 0 players over the last week, it hit a high of 1.
What position does Dook's Dungeon hold among Rust servers?
Over the last seven days, Dook's Dungeon has clocked the player hours that put it at #12,161, inside the top 55% of all ranked servers.
Join details
How do you get into Dook's Dungeon?
In Rust, press F1 and enter client.connect 207.216.54.49:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/bG9qzKBW.