Artist page · Modded
rules local test
Offline 204.93.237.12:28515 checked 7d ago
- Last week
- No. 15,173
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 21 Oct15,173
- now15,396
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 38/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 14/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Wipe times
When does rules local test wipe?
No rhythm can be read yet from the wipes on record for rules local test. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 7 days 20 hours.
Tags
Where does rules local test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include rules local test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on rules local test?
Here are the tags rules local test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does rules local test play?
The game generates the procedural map that rules local test runs.
What settings and rules does rules local test have in place?
The name of rules local test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is rules local test running?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is rules local test. To join, your game must be on the same protocol; Steam handles that update.
How reliable is rules local test, and is it online now?
You will find rules local test offline right now, with its last sighting 7 days 19 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 21 October 2026, logged by Rust Server Rank.
Where in the world is rules local test based?
No region comes from rules local test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 204.93.237.12:28515.
Player count
Is rules local test a busy server?
Right now rules local test is offline, last seen 7 days 19 hours ago.
Where does rules local test place in the rankings?
The last seven days of player hours rank rules local test at #15,396, inside the top 69% of ranked servers.
Join details
How do you get into rules local test?
Press F1 in Rust to bring up the console, then enter client.connect 204.93.237.12:28515. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.