Rust Server RankThe weekly server chart
On air 11,645 servers on air 42,938 listening now 3,029 with a crowd 91 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Solomon Springs

Online 204.111.238.3:28015 checked 9m ago

moddedoxide
This week
15,338down 213
Last week
No. 15,125
Peak
No. 14,957
Days on chart
35
0/ 100
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69%
6d ago
last wipe
no schedule published
9h
next wipe
Thu 29 Oct, 18:03 UTC
The chart run

Rank

daily · 1 is best
  1. 1 Oct15,633
  2. 8 Oct15,970
  3. 15 Oct15,854
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:03 UTC, in 9h. Every Thursday at 18:03 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 9hThu 29 Oct, 18:03 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 18:03 UTC
  4. 21d 9hThu 19 Nov, 18:03 UTC
  5. 28d 9hThu 26 Nov, 18:03 UTC
  6. 35d 10hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:03 UTC6d ago 0 – running 0
Thu 15 Oct, 18:03 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:03 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 0 – 7 days 0
Fri 25 Sep, 02:43 UTC34d ago 1 – 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Solomon Springs?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Solomon Springs wipe?

Solomon Springs follows a wipe rhythm of every Thursday at 18:03 UTC. Thursday 29 October at 18:03 UTC is when the next wipe is due. It has been on this world for 6 days 14 hours.

Tags

Which Rust Server Rank filters and lists does Solomon Springs turn up in?

These Rust Server Rank lists include Solomon Springs: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What is meant by the tags on Solomon Springs?

Here are the tags Solomon Springs publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Solomon Springs play?

The game generates the procedural map that Solomon Springs runs.

What rules apply on Solomon Springs, and what settings does it use?

The name of Solomon Springs does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Solomon Springs running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Solomon Springs the server. To join, your game must be on the same protocol; Steam handles that update.

Is Solomon Springs online, and how often does it stay up?

Right now Solomon Springs is up and taking players. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

In which location is Solomon Springs hosted?

No region comes from Solomon Springs. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 204.111.238.3:28015.

Numbers

What kind of population does Solomon Springs carry?

Right now 0 players are on Solomon Springs, with 100 slots in total. It averaged 0 players over the past seven days.

What position does Solomon Springs hold among Rust servers?

Over the last seven days, Solomon Springs has clocked the player hours that put it at #15,338, inside the top 69% of all ranked servers.

Connect

How do you get into Solomon Springs?

In Rust, press F1 and enter client.connect 204.111.238.3:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.