Rust Server RankThe weekly server chart
On air 11,767 servers on air 74,585 listening now 3,497 with a crowd 237 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[EU] Vexor - Build | Creative | For Builders. By Builders

Online 203.16.163.196:26026 checked 7m ago

moddedoxide
This week
7,001down 2.3k
Last week
No. 4,693
Peak
No. 3,510
Days on chart
40
0/ 75
players now
0% full
0
7-day average
peak 2
#7,001
rank
top 31%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,737
  2. 1 Oct5,277
  3. 8 Oct7,237
  4. 15 Oct3,653
  5. 22 Oct4,693
  6. now7,615
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:12 UTC26d ago 1 – running 0
Fri 2 Oct, 15:34 UTC27d ago 3 – 1 days 0
Wed 30 Sep, 01:56 UTC29d ago 3 halved by day 1 2.6 days 1
Tue 29 Sep, 12:15 UTC30d ago 4 – 0.6 days 2
Sun 27 Sep, 20:21 UTC32d ago 4 – 1.7 days 0
Fri 25 Sep, 18:09 UTC34d ago 1 held half 2.1 days 0
Thu 17 Sep, 01:57 UTC42d ago 2 halved by day 2 8.7 days 1
Wed 16 Sep, 14:04 UTC43d ago 2 – 0.5 days 0
Tue 15 Sep, 21:42 UTC44d ago 2 – 0.7 days 0
Sun 13 Sep, 20:49 UTC46d ago 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at [EU] Vexor - Build | Creative | For Builders. By Builders?

2 players is the average busiest figure across its recent wipes. 24 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.

How often does [EU] Vexor - Build | Creative | For Builders. By Builders wipe?

No next wipe can be predicted on [EU] Vexor - Build | Creative | For Builders. By Builders, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 26 days 6 hours.

Lists and filters

Where does [EU] Vexor - Build | Creative | For Builders. By Builders appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [EU] Vexor - Build | Creative | For Builders. By Builders: The EU Rust chart this week, Modded Rust server rankings, Best Rust build servers and Rust creative servers, ranked. Filter the server list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do [EU] Vexor - Build | Creative | For Builders. By Builders's tags tell you?

Here are the tags [EU] Vexor - Build | Creative | For Builders. By Builders publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^k (Build server): Design bases and practise building; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does [EU] Vexor - Build | Creative | For Builders. By Builders play?

[EU] Vexor - Build | Creative | For Builders. By Builders runs a procedural map of size 4,000 with seed 1, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What settings and rules does [EU] Vexor - Build | Creative | For Builders. By Builders have in place?

No gather rate appears in [EU] Vexor - Build | Creative | For Builders. By Builders's name. Up to 8 players per group, which is the game's default. It runs build & creative, build in a sandbox, with no gathering. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.

Server details

What Rust version is [EU] Vexor - Build | Creative | For Builders. By Builders on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [EU] Vexor - Build | Creative | For Builders. By Builders. The same protocol is required to join, and Steam takes care of the update.

How dependable is [EU] Vexor - Build | Creative | For Builders. By Builders, and is it online?

Right now [EU] Vexor - Build | Creative | For Builders. By Builders is up and taking players. About 19 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does [EU] Vexor - Build | Creative | For Builders. By Builders run?

The last 48 hours gave an average of 256 server fps, with a floor of 251. The world carried as many as 12,032 entities, buildings and deployables among them. Memory use reached 3,066 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is [EU] Vexor - Build | Creative | For Builders. By Builders based?

No region tag comes from [EU] Vexor - Build | Creative | For Builders. By Builders, but its name points to Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 203.16.163.196:26026 is its address.

Numbers

How many players does [EU] Vexor - Build | Creative | For Builders. By Builders usually have?

Right now 0 players are on [EU] Vexor - Build | Creative | For Builders. By Builders, with 75 slots in total. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 09:00 UTC, when it averaged 1 players.

Where does [EU] Vexor - Build | Creative | For Builders. By Builders place in the rankings?

A seven-day player-hours count places [EU] Vexor - Build | Creative | For Builders. By Builders at #7,001 across every ranked server, within the top 31%.

Connect

How do you get into [EU] Vexor - Build | Creative | For Builders. By Builders?

Press F1 in Rust to bring up the console, then enter client.connect 203.16.163.196:26026. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^c,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Gameplay

^c
Creative You build what you like and gather nothing: sandbox rules.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.