Artist page · Modded · on air
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Online 203.16.163.142:27267 checked 7m ago
- Last week
- No. 7,418
- Peak
- No. 5,400
- Days on chart
- 40
Rank
- 24 Sep7,442
- 1 Oct5,660
- 8 Oct7,910
- 15 Oct10,921
- 22 Oct7,418
- now15,349
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Sunday 1 November, 15:36 UTC, in 2d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 16hSun 1 Nov, 15:36 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 9d 16hSun 8 Nov, 15:36 UTC
- 16d 16hSun 15 Nov, 15:36 UTC
- 23d 16hSun 22 Nov, 15:36 UTC
- 30d 16hSun 29 Nov, 15:36 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 37d 16hSun 6 Dec, 15:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:36 UTC18d ago | 2 | – | running | 1 |
| Fri 2 Oct, 09:41 UTC27d ago | 2 | halved by day 3 | 9.2 days | 0 |
| Fri 25 Sep, 19:43 UTC34d ago | 4 | halved by day 2 | 6.6 days | 0 |
| Sun 20 Sep, 09:47 UTC39d ago | 1 | halved by day 3 | 5.4 days | 0 |
| Sat 19 Sep, 20:28 UTC40d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10 333/ 430
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 33/ 1000
- 3 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 123/ 1900
- 4 Magic Rust #14 — Modded 2x (No limit) | Pyccкий 53/ 100
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 34/ 100
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 5/ 100
Quick answers
Wipe days
What should you expect on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY when wipe day comes?
3 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 5 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 3.
On what schedule does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?
The prediction follows its tag, since SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's logged wipes are too few to confirm the schedule. Sunday 1 November at 15:36 UTC is when the next wipe is due. The world it is running now dates from 18 days 7 hours. The tags state that wipes happen weekly.
Tags
Which Rust Server Rank filters and lists does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY turn up in?
These Rust Server Rank lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Best 2x Rust servers and Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
These are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
A procedural map of size 2,000 with seed 50000 is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and what settings does it use?
Gather rate on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is 2x, according to its name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. The same protocol is required to join, and Steam takes care of the update.
How dependable is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and is it online?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is live as you read this. Its own uptime figure puts the last restart at roughly 8 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 17 September 2026 it first appeared on Rust Server Rank.
What is performance like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Never below 185, it averaged 226 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 17,519 entities. At its highest, memory use hit 2,845 MB. What you feel as lag is low fps and an entity count on the way up.
Where in the world is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY based?
There is no region published for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 203.16.163.142:27267 is its address.
Population
What kind of population does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carry?
Right now 0 players are on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, with 40 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 10:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY place in the rankings?
The last seven days of player hours rank SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #15,130, inside the top 68% of ranked servers.
Connect
How do you get into SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
You can type client.connect 203.16.163.142:27267 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.