Artist page · Modded · on air
[JP]真夏の夜のらんらんるー
Online 203.10.98.3:28015 checked 6m ago
- Last week
- No. 14,664
- Peak
- No. 14,610
- Days on chart
- 22
Rank
- 7 Oct16,709
- 14 Oct15,922
- 21 Oct14,664
- now15,323
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Monday 2 November, 10:33 UTC, in 4d 13h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 『百威』无商城|无权|六人|10.28号14:00清档 7/ 100
- 2 [JP]初心者 | momoserver | 10/16 | PVP 0/ 60
- 3 红果十倍/10.26号新开/爆枪/新人入门 3/ 200
- 4 『二次元』|10.26号|新开|六人|新手乐园 1/ 200
- 5 [JP]初心者PVPサーバー|RaidTime・ Events 1/ 100
- 6 [SEA] Rusty Indonesia 4/ 60
Quick answers
Wipe days
On what schedule does [JP]真夏の夜のらんらんるー wipe?
This projection for [JP]真夏の夜のらんらんるー comes from biweekly: 14 days after its last wipe and is an estimate. Mark Monday 2 November at 10:33 UTC: that is the next wipe. The world it is running now dates from 23 days 10 hours. The tags say wipes come round every two weeks.
Tag guide
Which Rust Server Rank filters and lists does [JP]真夏の夜のらんらんるー turn up in?
These Rust Server Rank lists include [JP]真夏の夜のらんらんるー: Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do [JP]真夏の夜のらんらんるー's tags tell you?
These are the tags [JP]真夏の夜のらんらんるー puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): A team takes at most 6; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does [JP]真夏の夜のらんらんるー play?
[JP]真夏の夜のらんらんるー runs a procedural map of size 4,000 with seed 265649668, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on [JP]真夏の夜のらんらんるー, and what settings does it use?
The name of [JP]真夏の夜のらんらんるー does not state a gather rate. 6 players is the group cap. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is [JP]真夏の夜のらんらんるー on?
The setup is Rust network protocol 2634 and build 166652 on Windows, and that is [JP]真夏の夜のらんらんるー. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [JP]真夏の夜のらんらんるー, and is it online now?
You will find [JP]真夏の夜のらんらんるー online at this moment. Its own uptime figure puts the last restart at roughly 4 days 1 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. On 7 October 2026 it first appeared on Rust Server Rank.
What is performance like on [JP]真夏の夜のらんらんるー?
Its average over the last 48 hours was 59 server fps; 59 was the lowest it went. The world carried as many as 88,230 entities, buildings and deployables among them. Memory use reached 3,890 MB at its peak. Players call it lag: fps falling and entities piling up.
Where does [JP]真夏の夜のらんらんるー sit?
The name of [JP]真夏の夜のらんらんるー points to Asia, even though no region tag is published. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 203.10.98.3:28015 is its address.
Population
Is [JP]真夏の夜のらんらんるー a busy server?
The live picture at [JP]真夏の夜のらんらんるー: 0 players, 100 slots. It averaged 0 players over the past seven days.
Where does [JP]真夏の夜のらんらんるー sit in the Rust server rankings?
Over the last seven days, [JP]真夏の夜のらんらんるー has clocked the player hours that put it at #15,348, inside the top 69% of all ranked servers.
How to join
What is the way to join [JP]真夏の夜のらんらんるー?
You can type client.connect 203.10.98.3:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://www.youtube.com/watch?v=G6N943NlCbw for its website.
