Rust Server RankThe weekly server chart
On air 11,902 servers on air 104,075 listening now 4,038 with a crowd 426 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Mac Rust - Faster Nights

Online 202.58.204.122:28025 checked 8m ago

moddedoxide
This week
15,310down 10.0k
Last week
No. 5,265
Peak
No. 4,590
Days on chart
24
0/ 10
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 8 Oct10,099
  2. 15 Oct4,960
  3. 22 Oct5,265
  4. now15,349
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0000:0016:0021:0002:0014:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 26 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:36 UTC5d ago 0 – running 0
Sat 17 Oct, 12:34 UTC12d ago 1 halved by day 2 6.9 days 0
Sat 10 Oct, 14:35 UTC19d ago 1 held half 6.9 days 0
Thu 8 Oct, 12:42 UTC21d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Mac Rust - Faster Nights?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 26 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. If the crowd did not hold, it was under half by day 2.

On what schedule does Mac Rust - Faster Nights wipe?

There is no telling the next wipe on Mac Rust - Faster Nights: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 5 days 8 hours is how long the current world has been up.

Lists and filters

Where does Mac Rust - Faster Nights appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Mac Rust - Faster Nights: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do Mac Rust - Faster Nights's tags tell you?

Here are the tags Mac Rust - Faster Nights publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs167398 (Build): The build is 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Mac Rust - Faster Nights play?

Generated by the game, the map on Mac Rust - Faster Nights is procedural.

What rules apply on Mac Rust - Faster Nights, and what settings does it use?

The name of Mac Rust - Faster Nights does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Mac Rust - Faster Nights running?

The setup is Rust network protocol 2635 and build 167398 on Linux, and that is Mac Rust - Faster Nights. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Mac Rust - Faster Nights online, and how often does it stay up?

Mac Rust - Faster Nights is live as you read this. Across the last 7 full days it stayed up for 77 of 168 hours, 46% of the time. On 6 October 2026 it first appeared on Rust Server Rank.

Where does Mac Rust - Faster Nights sit?

No region comes from Mac Rust - Faster Nights. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 202.58.204.122:28025.

Player count

Is Mac Rust - Faster Nights a busy server?

Of 10 slots on Mac Rust - Faster Nights, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does Mac Rust - Faster Nights sit in the Rust server rankings?

The last seven days of player hours rank Mac Rust - Faster Nights at #15,310, inside the top 69% of ranked servers.

How to join

How do you get into Mac Rust - Faster Nights?

You can type client.connect 202.58.204.122:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs167398
Build The build is 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.