Rust Server RankThe weekly server chart
On air 11,633 servers on air 42,563 listening now 3,050 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online 202.36.95.64:28015 checked 10m ago

2x biweekly wipes vanillamoddedoxidepve
This week
5,680down 285
Last week
No. 5,395
Peak
No. 4,376
Days on chart
39
0/ 40
players now
0% full
0
7-day average
peak 3
#5,680
rank
top 26%
26d ago
last wipe
biweekly schedule
1d 12h
next wipe
Thu 29 Oct, 20:04 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,392
  2. 30 Sep9,155
  3. 7 Oct7,022
  4. 14 Oct15,922
  5. 21 Oct5,395
  6. now5,445
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

  1. 1d 12hThu 29 Oct, 20:04 UTC
  2. 8d 11hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 20:04 UTC
  4. 29d 12hThu 26 Nov, 20:04 UTC
  5. 36d 11hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hThu 10 Dec, 20:04 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

2 players is the average busiest figure across its recent wipes. 46 hours after the latest wipe, the crowd hit its peak.

On what schedule does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons wipe?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Thursday 29 October at 20:04 UTC: that is the next wipe. It has been on this world for 26 days 11 hours. The tags say wipes come round every two weeks.

Lists and filters

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: Best 2x Rust servers, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is meant by the tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Here are the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons play?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs a procedural map of size 3,500 with seed 1, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, and what settings does it use?

The name says it: 2x gather on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. 8 players is the group limit, the default in the game. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on?

On Linux, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, and is it online now?

You will find DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online at this moment. Going by the uptime it reports, the last restart was about 2 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

Its average over the last 48 hours was 124 server fps; 82 was the lowest it went. The world carried as many as 77,224 entities, buildings and deployables among them. It climbed to 4,625 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons hosted?

There is no region published for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 202.36.95.64:28015 is its address.

Player count

Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons a busy server?

Right now 0 players are on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, with 40 slots in total. It peaked at 3 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sit in the Rust server rankings?

A seven-day player-hours count places DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,680 across every ranked server, within the top 26%.

How to join

How do you get into DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

In Rust, press F1 and enter client.connect 202.36.95.64:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.