Artist page · Modded · on air
A.Server.Test
Online 202.36.95.176:23236 checked 7m ago
- Last week
- –
- Peak
- No. 6,411
- Days on chart
- 7
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:42 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:35 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 19:19 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 13:46 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 13:03 UTC6d ago | 1 | held half | 2.3 days | 1 |
Similar servers
- 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 67/ 300
- 2 EU Hub 01 12/ 3300
- 3 RaidLab 200/ 50
- 4 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 2/ 300
- 5 A Shockbyte Rust Server 0/ 40
- 6 [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ 0/ 50
Quick answers
Wipe days
On what schedule does A.Server.Test wipe?
None of the resets on A.Server.Test counts as a wipe. The map changes every few hours, and no wipe schedule is kept.
Lists and filters
Which Rust Server Rank filters and lists does A.Server.Test turn up in?
These Rust Server Rank lists include A.Server.Test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.
How should you read the tags on A.Server.Test?
The game's server browser picks up the tags A.Server.Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does A.Server.Test play?
A.Server.Test runs a procedural map of size 2,500 with seed 45000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What settings and rules does A.Server.Test have in place?
The name of A.Server.Test does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is A.Server.Test running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and A.Server.Test the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is A.Server.Test, and is it online?
Right now A.Server.Test is up and taking players. About 23 hours ago it restarted last, judged by its reported uptime. 120 of 144 hours is 83% of the time over the last 6 full days. On 22 October 2026 it first appeared on Rust Server Rank.
How smoothly does A.Server.Test run?
Its average over the last 48 hours was 206 server fps; 124 was the lowest it went. Up to 48,516 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,454 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is A.Server.Test based?
There is no region published for A.Server.Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 202.36.95.176:23236.
Numbers
What kind of population does A.Server.Test carry?
Right now 0 players are on A.Server.Test, with 40 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does A.Server.Test sit in the Rust server rankings?
Over the last seven days, A.Server.Test has clocked the player hours that put it at #6,420, inside the top 29% of all ranked servers.
How to join
How do you get into A.Server.Test?
Press F1 in Rust to bring up the console, then enter client.connect 202.36.95.176:23236. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.