Rust Server RankThe weekly server chart
On air 11,837 servers on air 81,308 listening now 3,746 with a crowd 263 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte Rust Server

Online 202.36.95.124:23134 checked 9m ago

moddedoxide
This week
15,335down 210
Last week
No. 15,125
Peak
No. 8,022
Days on chart
20
0/ 75
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct8,071
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:04 UTC18d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on A Shockbyte Rust Server when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

How often does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 18 days 18 hours is how long the current world has been up.

Tags

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): The build is 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A procedural map of size 4,000 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167398 is the version, Linux the system, and A Shockbyte Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is A Shockbyte Rust Server online, and how often does it stay up?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 7 days 3 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 10 October 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 88 server fps; 58 was the lowest it went. Up to 93,675 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 5,452 MB. What you feel as lag is low fps and an entity count on the way up.

Where does A Shockbyte Rust Server sit?

No region comes from A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 202.36.95.124:23134.

Population

What kind of population does A Shockbyte Rust Server carry?

Right now 0 players are on A Shockbyte Rust Server, with 75 slots in total. The seven-day average for players is 0.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,335 across every ranked server, within the top 69%.

Join details

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 202.36.95.124:23134. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Capacity: 75 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build The build is 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.