Artist page · Modded · on air
Local Test Server
Online 2.135.124.80:28015 checked 10m ago
- Last week
- No. 7,982
- Peak
- No. 7,056
- Days on chart
- 11
Rank
- 20 Oct7,982
- now7,345
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 92/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 106/ 225
- 4 RustSpain.com | EU Main 31/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28/ 1000
Quick answers
Wipe times
When does Local Test Server wipe?
Too few wipes are logged for Local Test Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 21 days 8 hours.
Lists and filters
Where does Local Test Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Local Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on Local Test Server?
These are the tags Local Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on Local Test Server?
The map on Local Test Server is procedural, size 3,750, seed 12345, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Local Test Server have in place?
The name of Local Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Local Test Server running?
On Windows, Local Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Local Test Server, and is it online now?
You will find Local Test Server online at this moment. About 8 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 15 of 168 hours, 9% of the time. On 17 October 2026 it first appeared on Rust Server Rank.
How smoothly does Local Test Server run?
Never below 94, it averaged 116 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 80,174 entities. At its highest, memory use hit 2,275 MB. What you feel as lag is low fps and an entity count on the way up.
Where in the world is Local Test Server based?
There is no region published for Local Test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 2.135.124.80:28015.
Player count
What kind of population does Local Test Server carry?
The live picture at Local Test Server: 1 players, 15 slots. Averaging 1 players over the last week, it hit a high of 1. At 13:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does Local Test Server sit in the Rust server rankings?
A seven-day player-hours count places Local Test Server at #7,269 across every ranked server, within the top 33%.
Connect
What is the way to join Local Test Server?
You can type client.connect 2.135.124.80:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.