Rust Server RankThe weekly server chart
On air 11,784 servers on air 64,568 listening now 3,550 with a crowd 132 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Local Test Server

Online 2.135.124.80:28015 checked 10m ago

moddedoxide
This week
7,269up 713
Last week
No. 7,982
Peak
No. 7,056
Days on chart
11
1/ 15
players now
7% full
1
7-day average
peak 1
#7,269
rank
top 33%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 20 Oct7,982
  2. now7,345
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75112:0014:0016:0017:0019:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020012:0014:0016:0017:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 106/ 225
  4. 4 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 31/ 200
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 91/ 700
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 28/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

When does Local Test Server wipe?

Too few wipes are logged for Local Test Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 21 days 8 hours.

Lists and filters

Where does Local Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Local Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Local Test Server?

These are the tags Local Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Local Test Server?

The map on Local Test Server is procedural, size 3,750, seed 12345, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Local Test Server have in place?

The name of Local Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Local Test Server running?

On Windows, Local Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Local Test Server, and is it online now?

You will find Local Test Server online at this moment. About 8 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 15 of 168 hours, 9% of the time. On 17 October 2026 it first appeared on Rust Server Rank.

How smoothly does Local Test Server run?

Never below 94, it averaged 116 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 80,174 entities. At its highest, memory use hit 2,275 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Local Test Server based?

There is no region published for Local Test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 2.135.124.80:28015.

Player count

What kind of population does Local Test Server carry?

The live picture at Local Test Server: 1 players, 15 slots. Averaging 1 players over the last week, it hit a high of 1. At 13:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Local Test Server sit in the Rust server rankings?

A seven-day player-hours count places Local Test Server at #7,269 across every ranked server, within the top 33%.

Connect

What is the way to join Local Test Server?

You can type client.connect 2.135.124.80:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp15
Max players Capacity: 15 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.