Rust Server RankThe weekly server chart
On air 11,869 servers on air 97,045 listening now 3,902 with a crowd 396 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RFG Troubleshooting

Offline 199.231.185.234:27500 checked 21d ago

vanillamoddedcarbon
This week
14,433up 417
Last week
No. 14,850
Peak
No. 9,375
Days on chart
19
1/ 40
players now
2% full
0
7-day average
peak –
#14,433
rank
top 65%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 30 Sep9,375
  2. 7 Oct14,850
  3. now14,433
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:21 UTC21d ago 1 – running 0
Fri 2 Oct, 10:02 UTC27d ago 0 – 5.4 days 0
Sun 27 Sep, 06:36 UTC32d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 92/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 246/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RFG Troubleshooting when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.

When does RFG Troubleshooting wipe?

There is no telling the next wipe on RFG Troubleshooting: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 27 days 22 hours.

Tags

Who operates RFG Troubleshooting?

The same operator most likely runs RFG Troubleshooting and 11 other servers we track, since they all publish a rfgam.ing hostname.

Which Rust Server Rank filters and lists does RFG Troubleshooting turn up in?

These Rust Server Rank lists feature RFG Troubleshooting: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RFG Troubleshooting?

Here are the tags RFG Troubleshooting publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts12 (Group limit): A team takes at most 12; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167058 (Build): Running game build 167058; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on RFG Troubleshooting?

RFG Troubleshooting runs a procedural map of size 3,500 with seed 116945, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Royal Family Gaming FPS+.

What rules apply on RFG Troubleshooting, and what settings does it use?

The name of RFG Troubleshooting does not state a gather rate. The group limit is 12 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is RFG Troubleshooting on?

On Linux, RFG Troubleshooting runs Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of the update.

How reliable is RFG Troubleshooting, and is it online now?

Last seen 21 days 18 hours ago, RFG Troubleshooting is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 26 September 2026 for the first time.

In which location is RFG Troubleshooting hosted?

No region comes from RFG Troubleshooting. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 199.231.185.234:27500.

Population

Is RFG Troubleshooting a busy server?

Right now RFG Troubleshooting is offline, last seen 21 days 18 hours ago.

What position does RFG Troubleshooting hold among Rust servers?

A seven-day player-hours count places RFG Troubleshooting at #14,433 across every ranked server, within the top 65%.

Connect

How do you get into RFG Troubleshooting?

In Rust, press F1 and enter client.connect 199.231.185.234:27500 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://royalfamilygaming.com for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts12
Group limit A team takes at most 12.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167058
Build Running game build 167058.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.