Artist page · Modded
A Shockbyte.test
Offline 198.244.225.80:23917 checked 7d ago
- Last week
- No. 8,096
- Peak
- No. 8,050
- Days on chart
- 11
Rank
- 21 Oct8,096
- now15,452
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:19 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 105/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 136/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 47/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19/ 1000
Quick answers
Wipe times
What should you expect on A Shockbyte.test when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
When does A Shockbyte.test wipe?
No rhythm can be read yet from the wipes on record for A Shockbyte.test. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 11 days is how long the current world has been up.
Tag guide
Where does A Shockbyte.test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature A Shockbyte.test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do A Shockbyte.test's tags tell you?
The game's server browser picks up the tags A Shockbyte.test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on A Shockbyte.test?
A procedural map of size 3,000 with seed 50000 is what A Shockbyte.test runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does A Shockbyte.test have in place?
The name of A Shockbyte.test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is A Shockbyte.test running?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is A Shockbyte.test. Steam keeps it updated, but your game has to be on the same protocol to join.
Is A Shockbyte.test online, and how often does it stay up?
Down at the moment: A Shockbyte.test was last seen 7 days 15 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 18 October 2026, logged by Rust Server Rank.
Where does A Shockbyte.test sit?
There is no region published for A Shockbyte.test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 198.244.225.80:23917 is its address.
Player count
How many players does A Shockbyte.test usually have?
The last time A Shockbyte.test was seen was 7 days 15 hours ago; it is offline now.
What position does A Shockbyte.test hold among Rust servers?
Over the last seven days, A Shockbyte.test has clocked the player hours that put it at #15,452, inside the top 69% of all ranked servers.
Connect
What is the way to join A Shockbyte.test?
You can type client.connect 198.244.225.80:23917 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.