Rust Server RankThe weekly server chart
On air 11,658 servers on air 48,164 listening now 3,140 with a crowd 112 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Brett's Rust Development Server

Offline 198.182.176.66:28015 checked 18d ago

moddedoxide
This week
15,865up 126
Last week
No. 15,991
Peak
No. 15,789
Days on chart
8
0/ 5
players now
0% full
0
7-day average
peak –
#15,865
rank
top 72%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct15,991
  2. now15,865
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 168/ 225
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The request line

Quick answers

from the figures on this page

Wipe days

When does Brett's Rust Development Server wipe?

The record of wipes on Brett's Rust Development Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 8 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Brett's Rust Development Server turn up in?

These Rust Server Rank lists feature Brett's Rust Development Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Brett's Rust Development Server?

The game's server browser picks up the tags Brett's Rust Development Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): The build is 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Brett's Rust Development Server?

A procedural map is what Brett's Rust Development Server runs, generated by the game.

What settings and rules does Brett's Rust Development Server have in place?

The name of Brett's Rust Development Server does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Brett's Rust Development Server running?

The setup is Rust network protocol 2634 and build 166494 on Windows, and that is Brett's Rust Development Server. To join, your game must be on the same protocol; Steam handles that update.

Is Brett's Rust Development Server online, and how often does it stay up?

You will find Brett's Rust Development Server offline right now, with its last sighting 18 days 17 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 10 October 2026 it first appeared on Rust Server Rank.

Where in the world is Brett's Rust Development Server based?

No region is published by Brett's Rust Development Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 198.182.176.66:28015.

Player count

What kind of population does Brett's Rust Development Server carry?

The last time Brett's Rust Development Server was seen was 18 days 17 hours ago; it is offline now.

Where does Brett's Rust Development Server place in the rankings?

A seven-day player-hours count places Brett's Rust Development Server at #15,865 across every ranked server, within the top 72%.

Connect

What is the way to join Brett's Rust Development Server?

You can type client.connect 198.182.176.66:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build The build is 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.