Rust Server RankThe weekly server chart
On air 11,715 servers on air 57,218 listening now 3,311 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

PhantomZone1

Offline 197.184.112.77:28015 checked 35d ago

moddedoxide
This week
15,478up 372
Last week
No. 15,850
Peak
No. 15,472
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,478
rank
top 70%
36d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. now15,478
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 09:44 UTC36d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on PhantomZone1 when wipe day comes?

0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

How often does PhantomZone1 wipe?

Too few wipes are logged for PhantomZone1 to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 36 days is how long the current world has been up.

Tags

Where does PhantomZone1 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include PhantomZone1: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do PhantomZone1's tags tell you?

Here are the tags PhantomZone1 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): The build is 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does PhantomZone1 play?

A procedural map is what PhantomZone1 runs, generated by the game.

What rules apply on PhantomZone1, and what settings does it use?

No gather rate appears in PhantomZone1's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is PhantomZone1 on?

Rust network protocol 2633 and build 164530 is the version, Windows the system, and PhantomZone1 the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is PhantomZone1 online, and how often does it stay up?

Down at the moment: PhantomZone1 was last seen 35 days 20 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 23 September 2026, logged by Rust Server Rank.

Where in the world is PhantomZone1 based?

No region comes from PhantomZone1. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 197.184.112.77:28015.

Population

What kind of population does PhantomZone1 carry?

Right now PhantomZone1 is offline, last seen 35 days 20 hours ago.

Where does PhantomZone1 place in the rankings?

Over the last seven days, PhantomZone1 has clocked the player hours that put it at #15,478, inside the top 70% of all ranked servers.

Join details

What is the way to join PhantomZone1?

You can type client.connect 197.184.112.77:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs164530
Build The build is 164530.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.