Artist page · Modded
IKS[211 Devblog]
Offline 195.211.99.82:27015 checked 13d ago
- Last week
- No. 11,106
- Peak
- No. 10,685
- Days on chart
- 10
Rank
- 16 Oct11,106
- now12,917
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 171/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 255/ 700
- 6 RustSpain.com | EU Main 350/ 350
Quick answers
Wipe times
When does IKS[211 Devblog] wipe?
No rhythm can be read yet from the wipes on record for IKS[211 Devblog]. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 16 days 18 hours.
Tag guide
Where does IKS[211 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include IKS[211 Devblog]: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
How should you read the tags on IKS[211 Devblog]?
Here are the tags IKS[211 Devblog] publishes, read by the game's server browser: mp10 (Max players): It holds 10 players; v2164 (Protocol): To join, run the same version: protocol 2164; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Modded is where it is listed, because plugins or settings change the game; hb68d7370 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
What settings and rules does IKS[211 Devblog] have in place?
No gather rate appears in IKS[211 Devblog]'s name. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.
Server details
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 is the version, Windows the system, and IKS[211 Devblog] the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is IKS[211 Devblog], and is it online now?
Last seen 13 days 3 hours ago, IKS[211 Devblog] is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 14 October 2026 for the first time.
In which location is IKS[211 Devblog] hosted?
There is no region published for IKS[211 Devblog]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 195.211.99.82:27015 is its address.
Player count
How many players does IKS[211 Devblog] usually have?
Offline at the moment, IKS[211 Devblog] was last seen 13 days 3 hours ago.
Where does IKS[211 Devblog] sit in the Rust server rankings?
Over the last seven days, IKS[211 Devblog] has clocked the player hours that put it at #12,917, inside the top 60% of all ranked servers.
Connect
What is the way to join IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 195.211.99.82:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.