Artist page · Modded · on air
WeelRust DEV | Test Server
Online 195.209.211.18:28015 checked 10m ago
- Last week
- No. 10,017
- Peak
- No. 4,796
- Days on chart
- 12
Rank
- 22 Oct10,017
- now4,796
Top 21% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 TRAVELER DUO [MAX 2] Wipe 23.10 5/ 100
- 2 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 1/ 200
- 3 DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE 5/ 100
- 4 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 4/ 550
- 5 TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 2/ 100
- 6 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 1/ 550
Quick answers
Reset schedule
On what schedule does WeelRust DEV | Test Server wipe?
Too few wipes are logged for WeelRust DEV | Test Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 20 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does WeelRust DEV | Test Server turn up in?
These Rust Server Rank lists feature WeelRust DEV | Test Server: Duo Rust servers and Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
What do WeelRust DEV | Test Server's tags tell you?
The game's server browser picks up the tags WeelRust DEV | Test Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on WeelRust DEV | Test Server?
WeelRust DEV | Test Server runs a procedural map of size 3,000 with seed 12345, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does WeelRust DEV | Test Server have in place?
No gather rate appears in WeelRust DEV | Test Server's name. duo groups can hold no more than 2 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is WeelRust DEV | Test Server running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and WeelRust DEV | Test Server the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is WeelRust DEV | Test Server, and is it online?
WeelRust DEV | Test Server is live as you read this. About 18 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. On 18 October 2026 it first appeared on Rust Server Rank.
How smoothly does WeelRust DEV | Test Server run?
Its average over the last 48 hours was 107 server fps; 74 was the lowest it went. Up to 47,090 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,857 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where does WeelRust DEV | Test Server sit?
No region comes from WeelRust DEV | Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 195.209.211.18:28015.
Player count
What kind of population does WeelRust DEV | Test Server carry?
Of 5 slots on WeelRust DEV | Test Server, 0 are taken at the moment. It peaked at 3 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
Where does WeelRust DEV | Test Server sit in the Rust server rankings?
A seven-day player-hours count places WeelRust DEV | Test Server at #4,778 across every ranked server, within the top 21%. In the duo category it holds #251.
How to join
How do you get into WeelRust DEV | Test Server?
In Rust, press F1 and enter client.connect 195.209.211.18:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.