Artist page · Modded
Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 34d ago
- Last week
- No. 14,047
- Peak
- No. 13,779
- Days on chart
- 8
Rank
- 24 Sep14,047
- now15,709
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC35d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 77/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 112/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 40/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 12/ 1000
Quick answers
Wipe days
What should you expect on Sperrzone Staging Test when wipe day comes?
The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in.
On what schedule does Sperrzone Staging Test wipe?
No rhythm can be read yet from the wipes on record for Sperrzone Staging Test. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 34 days 23 hours is how long the current world has been up.
Tags
Where does Sperrzone Staging Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Sperrzone Staging Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Sperrzone Staging Test?
The game's server browser picks up the tags Sperrzone Staging Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165590 (Build): The build is 165590; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on Sperrzone Staging Test?
The map on Sperrzone Staging Test is procedural, size 3,000, seed 1, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does Sperrzone Staging Test have in place?
You will not find a gather rate in Sperrzone Staging Test's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Sperrzone Staging Test running?
Rust network protocol 2633 and build 165590 is the version, Linux the system, and Sperrzone Staging Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Sperrzone Staging Test, and is it online now?
Last seen 34 days 18 hours ago, Sperrzone Staging Test is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 24 September 2026, logged by Rust Server Rank.
In which location is Sperrzone Staging Test hosted?
No region is published by Sperrzone Staging Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 195.201.109.240:28035.
Numbers
Is Sperrzone Staging Test a busy server?
Right now Sperrzone Staging Test is offline, last seen 34 days 18 hours ago.
Where does Sperrzone Staging Test place in the rankings?
Over the last seven days, Sperrzone Staging Test has clocked the player hours that put it at #15,709, inside the top 71% of all ranked servers.
Connect
How do you get into Sperrzone Staging Test?
You can type client.connect 195.201.109.240:28035 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/sperrzone.
