Artist page · Modded · on air
RM Dev Server
Online 194.69.160.182:28115 checked 11m ago
- Last week
- No. 9,242
- Peak
- No. 5,555
- Days on chart
- 40
Rank
- 24 Sep5,742
- 1 Oct7,949
- 8 Oct6,831
- 15 Oct8,698
- 22 Oct9,242
- now12,607
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 114/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 195/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 221/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe days
What happens on wipe day at RM Dev Server?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in.
How often does RM Dev Server wipe?
The record of wipes on RM Dev Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 16 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does RM Dev Server turn up in?
These Rust Server Rank lists feature RM Dev Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do RM Dev Server's tags tell you?
Here are the tags RM Dev Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on RM Dev Server?
The map on RM Dev Server is procedural, size 5,000, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What rules apply on RM Dev Server, and what settings does it use?
You will not find a gather rate in RM Dev Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is RM Dev Server on?
On Linux, RM Dev Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is RM Dev Server, and is it online?
Right now RM Dev Server is up and taking players. Its own uptime figure puts the last restart at roughly 5 days 22 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does RM Dev Server run?
Its average over the last 48 hours was 60 server fps; 55 was the lowest it went. Buildings, deployables and everything else added up to as many as 164,019 entities. It climbed to 6,600 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where does RM Dev Server sit?
No region comes from RM Dev Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 194.69.160.182:28115.
Player count
Is RM Dev Server a busy server?
Of 20 slots on RM Dev Server, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.
Where does RM Dev Server place in the rankings?
A seven-day player-hours count places RM Dev Server at #12,961 across every ranked server, within the top 58%.
Join details
How do you get into RM Dev Server?
You can type client.connect 194.69.160.182:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.