Rust Server RankThe weekly server chart
On air 11,875 servers on air 94,751 listening now 3,875 with a crowd 395 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Salty Test #2

Online 194.69.160.182:28025 checked 9m ago

moddedcarbon
This week
11,325down 4.3k
Last week
No. 7,039
Peak
No. 6,626
Days on chart
40
0/ 20
players now
0% full
0
7-day average
peak 1
#11,325
rank
top 51%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,755
  2. 1 Oct12,408
  3. 8 Oct15,970
  4. 15 Oct15,069
  5. 22 Oct7,039
  6. now9,633
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:13 UTC4d ago – – running 0
Thu 22 Oct, 15:15 UTC7d ago – – – 1
Wed 21 Oct, 16:07 UTC7d ago – – – 0
Tue 20 Oct, 18:08 UTC8d ago – – – 1
Mon 19 Oct, 15:49 UTC10d ago – – – 0
Fri 16 Oct, 21:19 UTC12d ago – – – 0
Thu 15 Oct, 13:55 UTC14d ago – – – 0
Wed 30 Sep, 17:00 UTC28d ago 1 halved by day 1 14.9 days 1
Tue 29 Sep, 09:24 UTC30d ago 1 – 1.3 days 0
Mon 28 Sep, 13:00 UTC31d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

When does Salty Test #2 wipe?

Too few wipes are logged for Salty Test #2 to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 4 days 15 hours is how long the current world has been up.

Lists and filters

Where does Salty Test #2 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Salty Test #2: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Salty Test #2?

Here are the tags Salty Test #2 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs169075 (Build): The build is 169075; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Salty Test #2 play?

The map on Salty Test #2 is procedural, size 4,000, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does Salty Test #2 have in place?

The name of Salty Test #2 does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Salty Test #2 on?

On Linux, Salty Test #2 runs Rust network protocol 2635 and build 169075. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Salty Test #2, and is it online?

Salty Test #2 is live as you read this. About 4 days 13 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 17 September 2026, logged by Rust Server Rank.

Is Salty Test #2 smooth to play on?

Its average over the last 48 hours was 59 server fps; 43 was the lowest it went. Up to 90,000 entities sat in the world: buildings, deployables and the rest. It climbed to 4,908 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Salty Test #2 sit?

No region is published by Salty Test #2. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 194.69.160.182:28025.

Player count

Is Salty Test #2 a busy server?

Of 20 slots on Salty Test #2, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.

Where does Salty Test #2 sit in the Rust server rankings?

Over the last seven days, Salty Test #2 has clocked the player hours that put it at #11,325, inside the top 51% of all ranked servers.

How to join

What is the way to join Salty Test #2?

You can type client.connect 194.69.160.182:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169075,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It holds 20 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs169075
Build The build is 169075.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.