Artist page · Modded · on air
Salty Test #1
Online 194.69.160.182:28015 checked 10m ago
- Last week
- No. 5,544
- Peak
- No. 4,996
- Days on chart
- 40
Rank
- 24 Sep5,387
- 1 Oct5,714
- 8 Oct5,933
- 15 Oct5,882
- 22 Oct5,544
- now5,005
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:44 UTC4h ago | – | – | running | 0 |
| Tue 27 Oct, 00:50 UTC2d ago | 1 | held half | 2.3 days | 0 |
| Thu 1 Oct, 17:10 UTC FW27d ago | 1 | halved by day 9 | 25.3 days | 3 |
| Tue 29 Sep, 06:22 UTC30d ago | 1 | held half | 2.5 days | 0 |
| Mon 28 Sep, 08:22 UTC31d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 170/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75/ 700
- 4 RustSpain.com | EU Main 16/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 252/ 700
Quick answers
Wipe times
What should you expect on Salty Test #1 when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. On the wipes that did not hold, the fall below half came by day 9.
On what schedule does Salty Test #1 wipe?
No next wipe can be predicted on Salty Test #1, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 4 hours is how long the current world has been up.
Tags
Where does Salty Test #1 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Salty Test #1: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on Salty Test #1?
The game's server browser picks up the tags Salty Test #1 publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Salty Test #1 play?
The map on Salty Test #1 is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.
What rules apply on Salty Test #1, and what settings does it use?
You will not find a gather rate in Salty Test #1's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Salty Test #1 on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Salty Test #1 the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Salty Test #1, and is it online now?
You will find Salty Test #1 online at this moment. About 2 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on Salty Test #1?
The last 48 hours gave an average of 92 server fps, with a floor of 20. Up to 91,914 entities sat in the world: buildings, deployables and the rest. It climbed to 8,705 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Salty Test #1 hosted?
No region is published by Salty Test #1. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 194.69.160.182:28015 is its address.
Numbers
What kind of population does Salty Test #1 carry?
Right now 1 players are on Salty Test #1, with 20 slots in total. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.
Where does Salty Test #1 sit in the Rust server rankings?
Over the last seven days, Salty Test #1 has clocked the player hours that put it at #5,037, inside the top 23% of all ranked servers.
Join details
What is the way to join Salty Test #1?
In Rust, press F1 and enter client.connect 194.69.160.182:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.