Rust Server RankThe weekly server chart
On air 11,725 servers on air 63,058 listening now 3,296 with a crowd 188 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 13m ago

biweekly wipes moddedcarbonpvehardcore
This week
1,593up 460
Last week
No. 2,053
Peak
No. 1,660
Days on chart
40
1/ 25
players now
4% full
4
7-day average
peak 14
#1,593
rank
top 7%
5d ago
last wipe
biweekly schedule
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,778
  2. 1 Oct2,731
  3. 8 Oct2,578
  4. 15 Oct3,267
  5. 22 Oct2,053
  6. now1,660
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

13.7 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 8d 8hSat 7 Nov, 09:08 UTC
  3. 22d 8hSat 21 Nov, 09:08 UTC
  4. 34d 18hThu 3 Dec, 19:00 UTCFW
  5. 36d 8hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Primal Earth PvE | Hardcore Progression | Rock to AK?

Averaged over its recent wipes, the crowd reached 10 at the peak. The crowd on the latest wipe peaked 31 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 7.

When does Primal Earth PvE | Hardcore Progression | Rock to AK wipe?

Primal Earth PvE | Hardcore Progression | Rock to AK's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 5 days 15 hours is how long the current world has been up. Its tags give a wipe schedule of one wipe every two weeks.

Tag guide

Which Rust Server Rank filters and lists does Primal Earth PvE | Hardcore Progression | Rock to AK turn up in?

These Rust Server Rank lists feature Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Primal Earth PvE | Hardcore Progression | Rock to AK?

The game's server browser picks up the tags Primal Earth PvE | Hardcore Progression | Rock to AK publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $ruk1 (Region code): uk1 is the region code; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Hardcore, from Facepunch: survival is harsher, with fewer helpers; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Primal Earth PvE | Hardcore Progression | Rock to AK?

The map on Primal Earth PvE | Hardcore Progression | Rock to AK is procedural, size 3,500, seed 538134383, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.

What settings and rules does Primal Earth PvE | Hardcore Progression | Rock to AK have in place?

No gather rate appears in Primal Earth PvE | Hardcore Progression | Rock to AK's name. Up to 8 players per group, which is the game's default. hardcore is the game mode, Facepunch's toughest setting. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK on?

On Linux, Primal Earth PvE | Hardcore Progression | Rock to AK runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Primal Earth PvE | Hardcore Progression | Rock to AK, and is it online?

Primal Earth PvE | Hardcore Progression | Rock to AK is live as you read this. About 14 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 143 of 168 hours, 85% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Primal Earth PvE | Hardcore Progression | Rock to AK run?

The last 48 hours gave an average of 54 server fps, with a floor of 47. Up to 87,873 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,444 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is Primal Earth PvE | Hardcore Progression | Rock to AK hosted?

No region comes from Primal Earth PvE | Hardcore Progression | Rock to AK, and its region code is uk1. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 194.69.160.15:28103.

Player count

What kind of population does Primal Earth PvE | Hardcore Progression | Rock to AK carry?

Of 25 slots on Primal Earth PvE | Hardcore Progression | Rock to AK, 1 are taken at the moment. It peaked at 14 players in the last seven days, averaging 4. At 17:00 UTC it saw its busiest spell of the last 48 hours, averaging 7 players.

Where does Primal Earth PvE | Hardcore Progression | Rock to AK place in the rankings?

The last seven days of player hours rank Primal Earth PvE | Hardcore Progression | Rock to AK at #1,593, inside the top 7% of ranked servers.

Connect

What is the way to join Primal Earth PvE | Hardcore Progression | Rock to AK?

In Rust, press F1 and enter client.connect 194.69.160.15:28103 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The slot count is 25.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$ruk1
Region code uk1 is the region code.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Hardcore, from Facepunch: survival is harsher, with fewer helpers.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.